Signature
Parameters
Variables | Description |
---|---|
type |
Specifies the data type of each color index in the array.
Symbolic constants
GL_UNSIGNED_BYTE
,
GL_SHORT
,
GL_INT
,
GL_FLOAT
,
and
GL_DOUBLE
are accepted. The initial value is
GL_FLOAT
.
|
stride |
Specifies the byte offset between consecutive color indexes.
If
stride
is 0, the color indexes are understood to
be tightly packed in the array. The initial value is 0.
|
pointer |
Specifies a pointer to the first index in the array.
The initial value is 0.
|
Description
glIndexPointer
specifies the location and data format of an array of color indexes
to use when rendering.
type
specifies the data type of
each color index and
stride
specifies the byte stride from one
color index to the next, allowing vertices and attributes
to be packed into a single array or stored in separate arrays.
If a non-zero named buffer object is bound to the
GL_ARRAY_BUFFER
target
(see
glBindBuffer
) while a color index array is
specified,
pointer
is treated as a byte offset into the buffer object's data store.
Also, the buffer object binding (
GL_ARRAY_BUFFER_BINDING
) is saved as color index vertex array
client-side state (
GL_INDEX_ARRAY_BUFFER_BINDING
).
When a color index array is specified,
type
,
stride
, and
pointer
are saved as client-side
state, in addition to the current vertex array buffer object binding.
To enable and disable the color index array, call
glEnableClientState
and
glDisableClientState
with the argument
GL_INDEX_ARRAY
. If
enabled, the color index array is used
when
glDrawArrays
,
glMultiDrawArrays
,
glDrawElements
,
glMultiDrawElements
,
glDrawRangeElements
, or
glArrayElement
is called.
Notes
glIndexPointer
is available only if the GL version is 1.1 or greater.
Color indexes are not supported for interleaved vertex array formats
(see
glInterleavedArrays
).
The color index array is initially disabled and isn't accessed when
glArrayElement
,
glDrawElements
,
glDrawRangeElements
,
glDrawArrays
,
glMultiDrawArrays
, or
glMultiDrawElements
is called.
Execution of
glIndexPointer
is not allowed between
glBegin
and the corresponding
glEnd
,
but an error may or may not be generated. If an error is not generated,
the operation is undefined.
glIndexPointer
is typically implemented on the client side.
Color index array parameters are client-side state and are
therefore not saved or restored by
glPushAttrib
and
glPopAttrib
.
Use
glPushClientAttrib
and
glPopClientAttrib
instead.
Errors
GL_INVALID_ENUM
is generated if
type
is not an accepted value.
GL_INVALID_VALUE
is generated if
stride
is negative.
Associated Gets
glIsEnabled
with argument
GL_INDEX_ARRAY
glGet
with argument
GL_INDEX_ARRAY_TYPE
glGet
with argument
GL_INDEX_ARRAY_STRIDE
glGet
with argument
GL_INDEX_ARRAY_BUFFER_BINDING
glGet
with argument
GL_ARRAY_BUFFER_BINDING
glGetPointerv
with argument
GL_INDEX_ARRAY_POINTER
See Also
glArrayElement
,
glBindBuffer
,
glColorPointer
,
glDisableClientState
,
glDrawArrays
,
glDrawElements
,
glDrawRangeElements
,
glEdgeFlagPointer
,
glEnableClientState
,
glFogCoordPointer
,
glIndex
,
glInterleavedArrays
,
glMultiDrawArrays
,
glMultiDrawElements
,
glNormalPointer
,
glPopClientAttrib
,
glPushClientAttrib
,
glSecondaryColorPointer
,
glTexCoordPointer
,
glVertexAttribPointer
,
glVertexPointer
Copyright
Copyright
1991-2006
Silicon Graphics, Inc. This document is licensed under the SGI
Free Software B License. For details, see
http://oss.sgi.com/projects/FreeB/
.