Signature
Parameters
Variables | Description |
---|---|
type |
Specifies the data type of each fog coordinate.
Symbolic constants
GL_FLOAT
,
or
GL_DOUBLE
are accepted. The initial value is
GL_FLOAT
.
|
stride |
Specifies the byte offset between consecutive fog coordinates.
If
stride
is 0, the array elements are understood
to be tightly packed. The initial value is 0.
|
pointer |
Specifies a pointer to the first coordinate of the first fog coordinate in the
array. The initial value is 0.
|
Description
glFogCoordPointer
specifies the location and data format of an array of fog coordinates
to use when rendering.
type
specifies the data type of each fog
coordinate, and
stride
specifies the byte stride from one fog coordinate to
the next, allowing vertices and attributes to be packed into a single array
or stored in separate arrays.
If a non-zero named buffer object is bound to the
GL_ARRAY_BUFFER
target
(see
glBindBuffer
) while a fog coordinate array is
specified,
pointer
is treated as a byte offset into the buffer object's data store.
Also, the buffer object binding (
GL_ARRAY_BUFFER_BINDING
) is saved as fog coordinate vertex array
client-side state (
GL_FOG_COORD_ARRAY_BUFFER_BINDING
).
When a fog coordinate array is specified,
type
,
stride
, and
pointer
are saved as client-side
state, in addition to the current vertex array buffer object binding.
To enable and disable the fog coordinate array, call
glEnableClientState
and
glDisableClientState
with the argument
GL_FOG_COORD_ARRAY
. If
enabled, the fog coordinate array is used
when
glDrawArrays
,
glMultiDrawArrays
,
glDrawElements
,
glMultiDrawElements
,
glDrawRangeElements
, or
glArrayElement
is called.
Notes
glFogCoordPointer
is available only if the GL version is 1.4 or greater.
Fog coordinates are not supported for interleaved vertex array formats
(see
glInterleavedArrays
).
The fog coordinate array is initially disabled and isn't accessed when
glArrayElement
,
glDrawElements
,
glDrawRangeElements
,
glDrawArrays
,
glMultiDrawArrays
, or
glMultiDrawElements
is called.
Execution of
glFogCoordPointer
is not allowed between the execution of
glBegin
and the corresponding execution of
glEnd
,
but an error may or may not be generated. If no error is generated,
the operation is undefined.
glFogCoordPointer
is typically implemented on the client side with no protocol.
Fog coordinate array parameters are client-side state and are
therefore not saved or restored by
glPushAttrib
and
glPopAttrib
.
Use
glPushClientAttrib
and
glPopClientAttrib
instead.
Errors
GL_INVALID_VALUE
is generated if
stride
is negative.
Associated Gets
glIsEnabled
with argument
GL_FOG_COORD_ARRAY
glGet
with argument
GL_FOG_COORD_ARRAY_STRIDE
glGet
with argument
GL_FOG_COORD_ARRAY_TYPE
glGet
with argument
GL_FOG_COORD_ARRAY_BUFFER_BINDING
glGet
with argument
GL_ARRAY_BUFFER_BINDING
glGetPointerv
with argument
GL_FOG_COORD_ARRAY_POINTER
See Also
glArrayElement
,
glBindBuffer
,
glColorPointer
,
glDisableClientState
,
glDrawArrays
,
glDrawElements
,
glDrawRangeElements
,
glEdgeFlagPointer
,
glEnableClientState
,
glFogCoord
,
glIndexPointer
,
glInterleavedArrays
,
glMultiDrawArrays
,
glMultiDrawElements
,
glNormalPointer
,
glPopClientAttrib
,
glPushClientAttrib
,
glSecondaryColorPointer
,
glTexCoordPointer
,
glVertexAttribPointer
,
glVertexPointer
Copyright
Copyright
1991-2006
Silicon Graphics, Inc. This document is licensed under the SGI
Free Software B License. For details, see
http://oss.sgi.com/projects/FreeB/
.