Signature
Parameters
Variables | Description |
---|---|
mode |
Specifies what kind of primitives to render.
Symbolic constants
GL_POINTS
,
GL_LINE_STRIP
,
GL_LINE_LOOP
,
GL_LINES
,
GL_LINE_STRIP_ADJACENCY
,
GL_LINES_ADJACENCY
,
GL_TRIANGLE_STRIP
,
GL_TRIANGLE_FAN
,
GL_TRIANGLES
,
GL_TRIANGLE_STRIP_ADJACENCY
,
GL_TRIANGLES_ADJACENCY
and
GL_PATCHES
are accepted.
|
start |
Specifies the minimum array index contained in
indices
.
|
end |
Specifies the maximum array index contained in
indices
.
|
count |
Specifies the number of elements to be rendered.
|
type |
Specifies the type of the values in
indices
. Must be one of
GL_UNSIGNED_BYTE
,
GL_UNSIGNED_SHORT
, or
GL_UNSIGNED_INT
.
|
indices |
Specifies a pointer to the location where the indices are stored.
|
Description
glDrawRangeElements
is a restricted form of
glDrawElements
.
mode
,
and
count
match the corresponding arguments to
glDrawElements
, with
the additional constraint that all values in the arrays
count
must lie
between
start
and
end
, inclusive.
Implementations denote recommended maximum amounts of vertex and
index data,
which may be queried by calling
glGet
with argument
GL_MAX_ELEMENTS_VERTICES
and
GL_MAX_ELEMENTS_INDICES
.
If
is greater than the value of
GL_MAX_ELEMENTS_VERTICES
, or if
count
is greater than the value of
GL_MAX_ELEMENTS_INDICES
, then the call may operate at reduced
performance. There is no requirement that all vertices in the range
be referenced. However, the implementation may
partially process unused vertices, reducing performance from what could
be achieved with an optimal index set.
When
glDrawRangeElements
is called, it uses
count
sequential elements from an
enabled array, starting at
start
to construct a sequence of
geometric primitives.
mode
specifies what kind of primitives are
constructed, and how the array elements construct these primitives. If
more than one array is enabled, each is used.
Vertex attributes that are modified by
glDrawRangeElements
have an
unspecified value after
glDrawRangeElements
returns. Attributes that aren't
modified maintain their previous values.
Notes
GL_LINE_STRIP_ADJACENCY
,
GL_LINES_ADJACENCY
,
GL_TRIANGLE_STRIP_ADJACENCY
and
GL_TRIANGLES_ADJACENCY
are available only if the GL version is 3.2 or greater.
Errors
It is an error for indices to lie outside the range
,
but implementations may not check for this situation. Such indices
cause implementation-dependent behavior.
GL_INVALID_ENUM
is generated if
mode
is not an accepted value.
GL_INVALID_VALUE
is generated if
count
is negative.
GL_INVALID_VALUE
is generated if
.
GL_INVALID_OPERATION
is generated if a geometry shader is active and
mode
is incompatible with the input primitive type of the geometry shader in the currently installed program object.
GL_INVALID_OPERATION
is generated if a non-zero buffer object name is bound to an
enabled array or the element array and the buffer object's data store is currently mapped.
Associated Gets
glGet
with argument
GL_MAX_ELEMENTS_VERTICES
glGet
with argument
GL_MAX_ELEMENTS_INDICES
Version Support
glDrawRangeElements |
See Also
Copyright
Copyright
1991-2006 Silicon Graphics, Inc.
Copyright
2010-2014 Khronos Group.
This document is licensed under the SGI Free Software B License.
For details, see
http://oss.sgi.com/projects/FreeB/
.