Signature
Parameters
Variables | Description |
---|---|
shader |
Specifies a potential shader object.
|
Description
glIsShader
returns
GL_TRUE
if
shader
is
the name of a shader object previously created with
glCreateShader
and not yet deleted with
glDeleteShader
.
If
shader
is
zero or a non-zero value that is not the name of a shader
object, or if an error occurs,
glIsShader
returns
GL_FALSE
.
Notes
No error is generated if
shader
is
not a valid shader object name.
A shader object marked for deletion with
glDeleteShader
but still attached to a program object is still considered
a shader object and
glIsShader
will return
GL_TRUE
.
Associated Gets
glGetAttachedShaders
with a valid program object
glGetShader
with arguments
shader
and a parameter to
be queried
glGetShaderInfoLog
with argument
object
glGetShaderSource
with argument
object
Version Support
glIsShader |
See Also
Copyright
Copyright
2003-2005 3Dlabs Inc. Ltd.
Copyright
2010-2014 Khronos Group.
This material may be distributed subject to the terms and conditions set forth in
the Open Publication License, v 1.0, 8 June 1999.
http://opencontent.org/openpub/
.