Signature
Parameters
| Variables | Description | 
|---|---|
| program | Specifies the program object from which to
            detach the shader object. | 
| shader | Specifies the shader object to be
            detached. | 
Description
    glDetachShader
    detaches the shader
    object specified by
    shader
    from the
    program object specified by
    program
    . This
    command can be used to undo the effect of the command
    glAttachShader
    .
    If
    shader
    has already been flagged
    for deletion by a call to
    glDeleteShader
    and it is not attached to any other program object, it will be
    deleted after it has been detached.
    Errors
    GL_INVALID_VALUE
    is generated if either
    program
    or
    shader
    is a value that was not generated by OpenGL.
    
    GL_INVALID_OPERATION
    is generated if
    program
    is not a program object.
    
    GL_INVALID_OPERATION
    is generated if
    shader
    is not a shader object.
    
    Associated Gets
    glGetAttachedShaders
    with the handle of a valid program object
    
    
    
    Version Support
| glDetachShader | 
See Also
Copyright
            Copyright
    
    2003-2005 3Dlabs Inc. Ltd.
            Copyright
    
    2010-2014 Khronos Group.
            This material may be distributed subject to the terms and conditions set forth in
            the Open Publication License, v 1.0, 8 June 1999.
    
    http://opencontent.org/openpub/
    .