Signature
glNamedRenderbufferStorage(
GLuint (
renderbuffer
)
,
GLenum (
internalformat
)
,
GLsizei (
width
)
,
GLsizei (
height
)
)-> void
glRenderbufferStorage(
GLenum (
target
)
,
GLenum (
internalformat
)
,
GLsizei (
width
)
,
GLsizei (
height
)
)-> void
Parameters
Variables | Description |
---|---|
target |
Specifies a binding target of the allocation for
glRenderbufferStorage
function. Must be
GL_RENDERBUFFER
.
|
renderbuffer |
Specifies the name of the renderbuffer object for
glNamedRenderbufferStorage
function.
|
internalformat |
Specifies the internal format to use for the renderbuffer
object's image.
|
width |
Specifies the width of the renderbuffer, in pixels.
|
height |
Specifies the height of the renderbuffer, in pixels.
|
Description
glRenderbufferStorage
is equivalent to calling
glRenderbufferStorageMultisample
with the
samples
set to zero, and
glNamedRenderbufferStorage
is equivalent to calling
glNamedRenderbufferStorageMultisample
with the
samples set to zero.
For
glRenderbufferStorage
, the target of the
operation, specified by
target
must be
GL_RENDERBUFFER
. For
glNamedRenderbufferStorage
,
renderbuffer
must be a name of an existing
renderbuffer object.
internalformat
specifies the
internal format to be used for the renderbuffer object's storage and must
be a color-renderable, depth-renderable, or stencil-renderable format.
width
and
height
are the
dimensions, in pixels, of the renderbuffer. Both
width
and
height
must be
less than or equal to the value of
GL_MAX_RENDERBUFFER_SIZE
.
Upon success,
glRenderbufferStorage
and
glNamedRenderbufferStorage
delete any existing data
store for the renderbuffer image and the contents of the data store after
calling
glRenderbufferStorage
are undefined.
Errors
GL_INVALID_OPERATION
is generated by
glNamedRenderbufferStorage if
renderbuffer
is not
the name of an existing renderbuffer object.
GL_INVALID_VALUE
is generated if either of
width
or
height
is negative,
or greater than the value of
GL_MAX_RENDERBUFFER_SIZE
.
GL_INVALID_ENUM
is generated if
internalformat
is not a color-renderable,
depth-renderable, or stencil-renderable format.
GL_OUT_OF_MEMORY
is generated if the GL is
unable to create a data store of the requested size.
Version Support
glNamedRenderbufferStorage | |
glRenderbufferStorage |
See Also
Copyright
Copyright
2010-2014 Khronos Group.
This material may be distributed subject to the terms and conditions set forth in
the Open Publication License, v 1.0, 8 June 1999.
http://opencontent.org/openpub/
.
Sample Code References
The following code samples have been found which appear to reference the functions described here. Take care that the code may be old, broken or not even use PyOpenGL.
glRenderbufferStorage