Signature
Parameters
Variables | Description |
---|---|
n |
Specifies the number of renderbuffer objects to be deleted.
|
renderbuffers |
A pointer to an array containing
n
renderbuffer objects to be deleted.
|
Description
glDeleteRenderbuffers
deletes the
n
renderbuffer objects whose names are stored in
the array addressed by
renderbuffers
. The name zero is reserved by the GL and is silently ignored, should it
occur in
renderbuffers
, as are other unused names. Once a renderbuffer object is deleted, its name is again
unused and it has no contents. If a renderbuffer that is currently bound to the target
GL_RENDERBUFFER
is deleted, it is as though
glBindRenderbuffer
had been executed with a
target
of
GL_RENDERBUFFER
and a
name
of zero.
If a renderbuffer object is attached to one or more attachment points in the currently bound framebuffer, then it as if
glFramebufferRenderbuffer
had been called, with a
renderbuffer
of zero for each attachment point to which this image was attached in the currently bound framebuffer. In other words,
this renderbuffer object is first detached from all attachment ponits in the currently bound framebuffer. Note that the renderbuffer
image is specifically
not
detached from any non-bound framebuffers.
Errors
GL_INVALID_VALUE
is generated if
n
is negative.
Version Support
glDeleteRenderbuffers |
See Also
Copyright
Copyright
2010-2014 Khronos Group.
This material may be distributed subject to the terms and conditions set forth in
the Open Publication License, v 1.0, 8 June 1999.
http://opencontent.org/openpub/
.