glGenRenderbuffers

generate renderbuffer object names

Signature

glGenRenderbuffers( GLsizei ( n ) , GLuint *( renderbuffers ) )-> void
glGenRenderbuffers( n , renderbuffers )

Parameters

VariablesDescription
n
Specifies the number of renderbuffer object names to generate.
renderbuffers
Specifies an array in which the generated renderbuffer object names are stored.

Description

glGenRenderbuffers returns n renderbuffer object names in renderbuffers . There is no guarantee that the names form a contiguous set of integers; however, it is guaranteed that none of the returned names was in use immediately before the call to glGenRenderbuffers .
Renderbuffer object names returned by a call to glGenRenderbuffers are not returned by subsequent calls, unless they are first deleted with glDeleteRenderbuffers .
The names returned in renderbuffers are marked as used, for the purposes of glGenRenderbuffers only, but they acquire state and type only when they are first bound.

Errors

GL_INVALID_VALUE is generated if n is negative.

Version Support

glGenRenderbuffers

See Also

Copyright

Copyright
2010-2014 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. .

Sample Code References

The following code samples have been found which appear to reference the functions described here. Take care that the code may be old, broken or not even use PyOpenGL.

glGenRenderbuffers
OpenGLContext tests/shadow_2.py Lines: 97