glBindRenderbuffer

bind a renderbuffer to a renderbuffer target

Signature

glBindRenderbuffer( GLenum ( target ) , GLuint ( renderbuffer ) )-> void
glBindRenderbuffer( target , renderbuffer )

Parameters

VariablesDescription
target
Specifies the renderbuffer target of the binding operation. target must be GL_RENDERBUFFER .
renderbuffer
Specifies the name of the renderbuffer object to bind.

Description

glBindRenderbuffer binds the renderbuffer object with name renderbuffer to the renderbuffer target specified by target . target must be GL_RENDERBUFFER . renderbuffer is the name of a renderbuffer object previously returned from a call to glGenRenderbuffers , or zero to break the existing binding of a renderbuffer object to target .

Errors

GL_INVALID_ENUM is generated if target is not GL_RENDERBUFFER .
GL_INVALID_OPERATION is generated if renderbuffer is not zero or the name of a renderbuffer previously returned from a call to glGenRenderbuffers .

Version Support

glBindRenderbuffer

See Also

Copyright

Copyright
2010-2014 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. .

Sample Code References

The following code samples have been found which appear to reference the functions described here. Take care that the code may be old, broken or not even use PyOpenGL.

glBindRenderbuffer
OpenGLContext tests/shadow_2.py Lines: 98, 106