Signature
Parameters
Variables | Description |
---|---|
framebuffer |
Specifies the name of the framebuffer object for
glNamedFramebufferReadBuffer
function.
|
mode |
Specifies a color buffer. Accepted values are
GL_FRONT_LEFT
,
GL_FRONT_RIGHT
,
GL_BACK_LEFT
,
GL_BACK_RIGHT
,
GL_FRONT
,
GL_BACK
,
GL_LEFT
,
GL_RIGHT
, and the constants
GL_COLOR_ATTACHMENT
i
.
|
Description
glReadBuffer
specifies a color buffer as the
source for subsequent
glReadPixels
,
glCopyTexImage1D
,
glCopyTexImage2D
,
glCopyTexSubImage1D
,
glCopyTexSubImage2D
,
and
glCopyTexSubImage3D
commands.
mode
accepts one of twelve or more
predefined values. In a fully configured system,
GL_FRONT
,
GL_LEFT
, and
GL_FRONT_LEFT
all name the front left buffer,
GL_FRONT_RIGHT
and
GL_RIGHT
name the front right buffer, and
GL_BACK_LEFT
and
GL_BACK
name the back left buffer. Further more,
the constants
GL_COLOR_ATTACHMENT
i
may be
used to indicate the
i
th
color attachment where
i
ranges from zero to the
value of
GL_MAX_COLOR_ATTACHMENTS
minus one.
Nonstereo double-buffered configurations have only a front left and
a back left buffer. Single-buffered configurations have a front left and a
front right buffer if stereo, and only a front left buffer if nonstereo.
It is an error to specify a nonexistent buffer to
glReadBuffer
.
mode
is initially
GL_FRONT
in single-buffered configurations and
GL_BACK
in double-buffered configurations.
For
glReadBuffer
, the target framebuffer object
is that bound to
GL_READ_FRAMEBUFFER
. For
glNamedFramebufferReadBuffer
,
framebuffer
must either be zero or the name of the
target framebuffer object. If
framebuffer
is zero,
then the default read framebuffer is affected.
Errors
GL_INVALID_ENUM
is generated if
mode
is not one of the twelve (or more) accepted
values.
GL_INVALID_OPERATION
is generated if
mode
specifies a buffer that does not exist.
GL_INVALID_OPERATION
is generated by
glNamedFramebufferReadBuffer
if
framebuffer
is not zero or the name of an existing
framebuffer object.
Associated Gets
glGet
with argument
GL_READ_BUFFER
Version Support
glNamedFramebufferReadBuffer | |
glReadBuffer |
See Also
Copyright
Copyright
1991-2006 Silicon Graphics, Inc.
Copyright
2011-2014 Khronos Group.
This document is licensed under the SGI
Free Software B License. For details, see
http://oss.sgi.com/projects/FreeB/
.
Sample Code References
The following code samples have been found which appear to reference the functions described here. Take care that the code may be old, broken or not even use PyOpenGL.
glReadBuffer