Signature
Parameters
Variables | Description |
---|---|
target |
Specifies the target to which the texture is bound for
glGetTexLevelParameterfv
and
glGetTexLevelParameteriv
functions. Must be one
of the following values:
GL_TEXTURE_1D
,
GL_TEXTURE_2D
,
GL_TEXTURE_3D
,
GL_TEXTURE_1D_ARRAY
,
GL_TEXTURE_2D_ARRAY
,
GL_TEXTURE_RECTANGLE
,
GL_TEXTURE_2D_MULTISAMPLE
,
GL_TEXTURE_2D_MULTISAMPLE_ARRAY
,
GL_TEXTURE_CUBE_MAP_POSITIVE_X
,
GL_TEXTURE_CUBE_MAP_NEGATIVE_X
,
GL_TEXTURE_CUBE_MAP_POSITIVE_Y
,
GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
,
GL_TEXTURE_CUBE_MAP_POSITIVE_Z
,
GL_TEXTURE_CUBE_MAP_NEGATIVE_Z
,
GL_PROXY_TEXTURE_1D
,
GL_PROXY_TEXTURE_2D
,
GL_PROXY_TEXTURE_3D
,
GL_PROXY_TEXTURE_1D_ARRAY
,
GL_PROXY_TEXTURE_2D_ARRAY
,
GL_PROXY_TEXTURE_RECTANGLE
,
GL_PROXY_TEXTURE_2D_MULTISAMPLE
,
GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY
,
GL_PROXY_TEXTURE_CUBE_MAP
, or
GL_TEXTURE_BUFFER
.
|
texture |
Specifies the texture object name for
glGetTextureLevelParameterfv
and
glGetTextureLevelParameteriv
functions.
|
level |
Specifies the level-of-detail number of the desired image.
Level 0 is the base image level.
Level
is the
th
mipmap reduction image.
|
pname |
Specifies the symbolic name of a texture parameter.
GL_TEXTURE_WIDTH
,
GL_TEXTURE_HEIGHT
,
GL_TEXTURE_DEPTH
,
GL_TEXTURE_INTERNAL_FORMAT
,
GL_TEXTURE_RED_SIZE
,
GL_TEXTURE_GREEN_SIZE
,
GL_TEXTURE_BLUE_SIZE
,
GL_TEXTURE_ALPHA_SIZE
,
GL_TEXTURE_DEPTH_SIZE
,
GL_TEXTURE_COMPRESSED
,
GL_TEXTURE_COMPRESSED_IMAGE_SIZE
, and
GL_TEXTURE_BUFFER_OFFSET
are accepted.
|
params |
Returns the requested data.
|
Description
glGetTexLevelParameterfv
,
glGetTexLevelParameteriv
,
glGetTextureLevelParameterfv
and
glGetTextureLevelParameteriv
return in
params
texture parameter values for a specific
level-of-detail value, specified as
level
. For the
first two functions,
target
defines the target
texture, either
GL_TEXTURE_1D
,
GL_TEXTURE_2D
,
GL_TEXTURE_3D
,
GL_PROXY_TEXTURE_1D
,
GL_PROXY_TEXTURE_2D
,
GL_PROXY_TEXTURE_3D
,
GL_TEXTURE_CUBE_MAP_POSITIVE_X
,
GL_TEXTURE_CUBE_MAP_NEGATIVE_X
,
GL_TEXTURE_CUBE_MAP_POSITIVE_Y
,
GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
,
GL_TEXTURE_CUBE_MAP_POSITIVE_Z
,
GL_TEXTURE_CUBE_MAP_NEGATIVE_Z
, or
GL_PROXY_TEXTURE_CUBE_MAP
. The remaining two take a
texture
argument which specifies the name of the
texture object.
GL_MAX_TEXTURE_SIZE
, and
GL_MAX_3D_TEXTURE_SIZE
are not really descriptive
enough. It has to report the largest square texture image that can be
accommodated with mipmaps but a long skinny texture, or a texture without
mipmaps may easily fit in texture memory. The proxy targets allow the user
to more accurately query whether the GL can accommodate a texture of a
given configuration. If the texture cannot be accommodated, the texture
state variables, which may be queried with
glGetTexLevelParameter
and
glGetTextureLevelParameter
, are set to 0. If the
texture can be accommodated, the texture state values will be set as they
would be set for a non-proxy target.
pname
specifies the texture parameter whose
value or values will be returned.
The accepted parameter names are as follows:
- GL_TEXTURE_WIDTH
-
params returns a single value, the width of the texture image. The initial value is 0.
- GL_TEXTURE_HEIGHT
-
params returns a single value, the height of the texture image. The initial value is 0.
- GL_TEXTURE_DEPTH
-
params returns a single value, the depth of the texture image. The initial value is 0.
- GL_TEXTURE_INTERNAL_FORMAT
-
params returns a single value, the internal format of the texture image.
- GL_TEXTURE_RED_TYPE , GL_TEXTURE_GREEN_TYPE , GL_TEXTURE_BLUE_TYPE , GL_TEXTURE_ALPHA_TYPE , GL_TEXTURE_DEPTH_TYPE
-
The data type used to store the component. The types GL_NONE , GL_SIGNED_NORMALIZED , GL_UNSIGNED_NORMALIZED , GL_FLOAT , GL_INT , and GL_UNSIGNED_INT may be returned to indicate signed normalized fixed-point, unsigned normalized fixed-point, floating-point, integer unnormalized, and unsigned integer unnormalized components, respectively.
- GL_TEXTURE_RED_SIZE , GL_TEXTURE_GREEN_SIZE , GL_TEXTURE_BLUE_SIZE , GL_TEXTURE_ALPHA_SIZE , GL_TEXTURE_DEPTH_SIZE
-
The internal storage resolution of an individual component. The resolution chosen by the GL will be a close match for the resolution requested by the user with the component argument of glTexImage1D , glTexImage2D , glTexImage3D , glCopyTexImage1D , and glCopyTexImage2D . The initial value is 0.
- GL_TEXTURE_COMPRESSED
-
params returns a single boolean value indicating if the texture image is stored in a compressed internal format. The initiali value is GL_FALSE .
- GL_TEXTURE_COMPRESSED_IMAGE_SIZE
-
params returns a single integer value, the number of unsigned bytes of the compressed texture image that would be returned from glGetCompressedTexImage .
- GL_TEXTURE_BUFFER_OFFSET
-
params returns a single integer value, the offset into the data store of the buffer bound to a buffer texture. glTexBufferRange .
- GL_TEXTURE_BUFFER_SIZE
-
params returns a single integer value, the size of the range of a data store of the buffer bound to a buffer texture. glTexBufferRange .
Notes
If an error is generated, no change is made to the contents of
params
.
glGetTexLevelParameter
returns the texture
level parameters for the active texture unit.
GL_TEXTURE_BUFFER_OFFSET
and
GL_TEXTURE_BUFFER_SIZE
are available only if the GL
version is 4.3 or greater.
Errors
GL_INVALID_OPERATION
is generated by
glGetTextureLevelParameterfv
and
glGetTextureLevelParameteriv
functions if
texture
is not the name of an existing texture
object.
GL_INVALID_ENUM
is generated by
glGetTexLevelParameterfv
and
glGetTexLevelParameteriv
functions if
target
or
pname
is not an
accepted value.
GL_INVALID_VALUE
is generated if
level
is less than 0.
GL_INVALID_VALUE
may be generated if
level
is greater than
max
, where
max
is the returned value of
GL_MAX_TEXTURE_SIZE
.
GL_INVALID_OPERATION
is generated if
GL_TEXTURE_COMPRESSED_IMAGE_SIZE
is queried on
texture images with an uncompressed internal format or on proxy
targets.
Version Support
glGetTexLevelParameterfv | |
glGetTexLevelParameteriv | |
glGetTextureLevelParameterfv | |
glGetTextureLevelParameteriv |
See Also
Copyright
Copyright
1991-2006
Silicon Graphics, Inc. Copyright
2010-2014
Khronos Group. This document is licensed under the SGI
Free Software B License. For details, see
http://oss.sgi.com/projects/FreeB/
.
Sample Code References
The following code samples have been found which appear to reference the functions described here. Take care that the code may be old, broken or not even use PyOpenGL.
glGetTexLevelParameteriv