Signature
Parameters
Description
glStencilMaskSeparate
controls the writing of individual bits in the stencil planes.
The least significant
bits of
mask
,
where
is the number of bits in the stencil buffer,
specify a mask.
Where a 1 appears in the mask,
it's possible to write to the corresponding bit in the stencil buffer.
Where a 0 appears,
the corresponding bit is write-protected.
Initially, all bits are enabled for writing.
There can be two separate
mask
writemasks; one affects back-facing polygons, and the other
affects front-facing polygons as well as other non-polygon primitives.
glStencilMask
sets both front
and back stencil writemasks to the same values, as if
glStencilMaskSeparate
were called
with
face
set to
GL_FRONT_AND_BACK
.
Errors
GL_INVALID_ENUM
is generated if
face
is not one of the accepted tokens.
Associated Gets
Version Support
glStencilMaskSeparate |
See Also
Copyright
Copyright
2006 Khronos Group.
This material may be distributed subject to the terms and conditions set forth in
the Open Publication License, v 1.0, 8 June 1999.
http://opencontent.org/openpub/
.