Signature
Parameters
Variables | Description |
---|---|
mask |
Specifies a bit mask to enable and disable writing of individual bits
in the stencil planes.
Initially, the mask is all 1's.
|
Description
glStencilMask
controls the writing of individual bits in the stencil planes.
The least significant
bits of
mask
,
where
is the number of bits in the stencil buffer,
specify a mask.
Where a 1 appears in the mask,
it's possible to write to the corresponding bit in the stencil buffer.
Where a 0 appears,
the corresponding bit is write-protected.
Initially, all bits are enabled for writing.
There can be two separate
mask
writemasks; one affects back-facing polygons, and the other
affects front-facing polygons as well as other non-polygon primitives.
glStencilMask
sets both front
and back stencil writemasks to the same values. Use
glStencilMaskSeparate
to set front and back stencil writemasks to different values.
Notes
Associated Gets
Version Support
glStencilMask |
See Also
Copyright
Copyright
1991-2006 Silicon Graphics, Inc.
Copyright
2010-2014 Khronos Group.
This document is licensed under the SGI Free Software B License.
For details, see
http://oss.sgi.com/projects/FreeB/
.
Sample Code References
The following code samples have been found which appear to reference the functions described here. Take care that the code may be old, broken or not even use PyOpenGL.
glStencilMask