Signature
Parameters
| Variables | Description | 
|---|---|
| mask | 
     
                    Specifies a bit mask to enable and disable writing of individual bits
                    in the stencil planes.
                    Initially, the mask is all 1's.
                 
 | 
                
Description
    glStencilMask
    controls the writing of individual bits in the stencil planes.
            The least significant
    
    bits of
    mask
    ,
            where
    
    is the number of bits in the stencil buffer,
            specify a mask.
            Where a 1 appears in the mask,
            it's possible to write to the corresponding bit in the stencil buffer.
            Where a 0 appears,
            the corresponding bit is write-protected.
            Initially, all bits are enabled for writing.
    
            There can be two separate
    mask
    writemasks; one affects back-facing polygons, and the other
            affects front-facing polygons as well as other non-polygon primitives.
    glStencilMask
    sets both front
            and back stencil writemasks to the same values. Use
    glStencilMaskSeparate
    to set front and back stencil writemasks to different values.
    Notes
Associated Gets
Version Support
| glStencilMask | 
See Also
Copyright
            Copyright
    
    1991-2006 Silicon Graphics, Inc.
            Copyright
    
    2010-2014 Khronos Group.
            This document is licensed under the SGI Free Software B License.
            For details, see
    
    http://oss.sgi.com/projects/FreeB/
    .
Sample Code References
The following code samples have been found which appear to reference the functions described here. Take care that the code may be old, broken or not even use PyOpenGL.
glStencilMask
        
