Signature
Parameters
Variables | Description |
---|---|
pattern |
Returns the stipple pattern. The initial value is all 1's.
|
Description
glGetPolygonStipple
returns to
pattern
a
polygon stipple pattern.
The pattern is packed into memory as if
glReadPixels
with both
height
and
width
of 32,
type
of
GL_BITMAP
,
and
format
of
GL_COLOR_INDEX
were called,
and the stipple pattern were stored in an internal
color
index buffer.
Unlike
glReadPixels
,
however,
pixel transfer operations
(shift, offset, pixel map)
are not applied to the returned stipple image.
If a non-zero named buffer object is bound to the
GL_PIXEL_PACK_BUFFER
target
(see
glBindBuffer
) while a polygon stipple pattern is
requested,
pattern
is treated as a byte offset into the buffer object's data store.
Notes
If an error is generated,
no change is made to the contents of
pattern
.
Errors
GL_INVALID_OPERATION
is generated if a non-zero buffer object name is bound to the
GL_PIXEL_PACK_BUFFER
target and the buffer object's data store is currently mapped.
GL_INVALID_OPERATION
is generated if a non-zero buffer object name is bound to the
GL_PIXEL_PACK_BUFFER
target and the data would be packed to the buffer
object such that the memory writes required would exceed the data store size.
GL_INVALID_OPERATION
is generated if
glGetPolygonStipple
is executed between the execution of
glBegin
and the corresponding execution of
glEnd
.
Associated Gets
glGet
with argument
GL_PIXEL_PACK_BUFFER_BINDING
See Also
Copyright
Copyright
1991-2006
Silicon Graphics, Inc. This document is licensed under the SGI
Free Software B License. For details, see
http://oss.sgi.com/projects/FreeB/
.
Sample Code References
The following code samples have been found which appear to reference the functions described here. Take care that the code may be old, broken or not even use PyOpenGL.
glGetPolygonStipple