Signature
Parameters
Variables | Description |
---|---|
target |
Specifies the framebuffer target of the binding operation.
|
framebuffer |
Specifies the name of the framebuffer object to bind.
|
Description
glBindFramebuffer
binds the framebuffer object with name
framebuffer
to the framebuffer target specified
by
target
.
target
must be either
GL_DRAW_FRAMEBUFFER
,
GL_READ_FRAMEBUFFER
or
GL_FRAMEBUFFER
. If a framebuffer object is bound to
GL_DRAW_FRAMEBUFFER
or
GL_READ_FRAMEBUFFER
, it becomes the target for
rendering or readback operations, respectively, until it is deleted or another framebuffer is bound to the corresponding bind point.
Calling
glBindFramebuffer
with
target
set to
GL_FRAMEBUFFER
binds
framebuffer
to both the read and draw framebuffer targets.
framebuffer
is the name of a framebuffer
object previously returned from a call to
glGenFramebuffers
, or zero to break the existing
binding of a framebuffer object to
target
.
Errors
GL_INVALID_ENUM
is generated if
target
is not
GL_DRAW_FRAMEBUFFER
,
GL_READ_FRAMEBUFFER
or
GL_FRAMEBUFFER
.
GL_INVALID_OPERATION
is generated if
framebuffer
is not zero or the name of a framebuffer
previously returned from a call to
glGenFramebuffers
.
Version Support
glBindFramebuffer |
See Also
Copyright
Copyright
2010-2014 Khronos Group.
This material may be distributed subject to the terms and conditions set forth in
the Open Publication License, v 1.0, 8 June 1999.
http://opencontent.org/openpub/
.
Sample Code References
The following code samples have been found which appear to reference the functions described here. Take care that the code may be old, broken or not even use PyOpenGL.
glBindFramebuffer