Signature
Parameters
Variables | Description |
---|---|
n |
Specifies the number of framebuffer objects to be deleted.
|
framebuffers |
A pointer to an array containing
n
framebuffer objects to be deleted.
|
Description
glDeleteFramebuffers
deletes the
n
framebuffer objects whose names are stored in
the array addressed by
framebuffers
. The name zero is reserved by the GL and is silently ignored, should it
occur in
framebuffers
, as are other unused names. Once a framebuffer object is deleted, its name is again
unused and it has no attachments. If a framebuffer that is currently bound to one or more of the targets
GL_DRAW_FRAMEBUFFER
or
GL_READ_FRAMEBUFFER
is deleted, it is as though
glBindFramebuffer
had been executed with the corresponding
target
and
framebuffer
zero.
Errors
GL_INVALID_VALUE
is generated if
n
is negative.
Version Support
glDeleteFramebuffers |
See Also
Copyright
Copyright
2010-2014 Khronos Group.
This material may be distributed subject to the terms and conditions set forth in
the Open Publication License, v 1.0, 8 June 1999.
http://opencontent.org/openpub/
.