Signature
Parameters
Variables | Description |
---|---|
func |
The new display callback function.
|
Description
glutDisplayFunc
sets the display callback for the current window. When GLUT determines that the
normal plane for the window needs to be redisplayed, the display callback for the window is called. Before the
callback, the current window is set to the window needing to be redisplayed and (if no overlay display callback is
registered) the layer in use is set to the normal plane. The display callback is called with no parameters. The entire
normal plane region should be redisplayed in response to the callback (this includes ancillary buffers if your program
depends on their state).
GLUT determines when the display callback should be triggered based on the window's redisplay state. The redisplay
state for a window can be either set explicitly by calling
glutPostRedisplay
or implicitly as the result of window damage reported by the window system. Multiple posted redisplays for a window are
coalesced by GLUT to minimize the number of display callbacks called.
When an overlay is established for a window, but there is no overlay display callback registered, the display callback
is used for redisplaying both the overlay and normal plane (that is, it will be called if either the redisplay state or
overlay redisplay state is set). In this case, the layer in use is not implicitly changed on entry to the display
callback.
See
glutOverlayDisplayFunc
to understand how distinct callbacks for the
overlay and normal plane of a window may be established.
When a window is created, no display callback exists for the window. It is the responsibility of the programmer to
install a display callback for the window before the window is shown. A display callback must be registered for any
window that is shown. If a window becomes displayed without a display callback being registered, a fatal error occurs.
Passing
NULL
to glutDisplayFunc is illegal as of GLUT 3.0; there is no way to "deregister" a
display callback (though another callback routine can always be registered).
Upon return from the display callback, the normal damaged state of the window (returned by calling
glutLayerGet(GLUT_NORMAL_DAMAGED)
is cleared. If there is no overlay display callback
registered the overlay damaged state of the window (returned by calling
glutLayerGet(GLUT_OVERLAY_DAMAGED)
is also cleared.
See Also
glutCreateMenu glutPostRedisplay glutOverlayDisplayFuncSample Code References
The following code samples have been found which appear to reference the functions described here. Take care that the code may be old, broken or not even use PyOpenGL.
glutDisplayFunc