Signature
glutOverlayDisplayFunc(
function
)
Specify handler for GLUT 'OverlayDisplay' events def handler( ): return None
Parameters
Variables | Description |
---|---|
func |
The new overlay display callback function.
|
Description
glutDisplayFunc
sets the overlay display callback for the current window. The
overlay display callback is functionally the same as the window's display callback except that the overlay display
callback is used to redisplay the window's overlay.
When GLUT determines that the overlay plane for the window needs to be redisplayed, the overlay display callback for
the window is called. Before the callback, the current window is set to the window needing to be redisplayed and the
layer in use is set to the overlay. The overlay display callback is called with no parameters. The entire overlay
region should be redisplayed in response to the callback (this includes ancillary buffers if your program depends on
their state).
GLUT determines when the overlay display callback should be triggered based on the window's overlay redisplay state.
The overlay redisplay state for a window can be either set explicitly by calling
glutPostOverlayRedisplay
or implicitly as the result of window damage reported by the
window system. Multiple posted overlay redisplays for a window are coalesced by GLUT to minimize the number of overlay
display callbacks called.
Upon return from the overlay display callback, the overlay damaged state of the window (returned by calling
glutLayerGet(GLUT_OVERLAY_DAMAGED)
is cleared.
The overlay display callback can be deregistered by passing
NULL
to
glutOverlayDisplayFunc
. The overlay display callback is initially
NULL
when
an overlay is established. See
glutDisplayFunc
to understand how the display
callback alone is used if an overlay display callback is not registered.