Signature
Parameters
Description
Line stippling masks out certain fragments produced by rasterization;
those fragments will not be drawn.
The masking is achieved by using three parameters:
the 16-bit line stipple pattern
pattern
,
the repeat count
factor
,
and an integer stipple counter
.
Counter
is reset to 0 whenever
glBegin
is called
and before each line segment of a
glBegin
(
GL_LINES
)/
glEnd
sequence is generated.
It is incremented after each fragment of a unit width aliased line segment
is generated
or after each
fragments of an
width line segment are generated.
The
fragments associated with count
are masked out if
pattern
bit
is 0, otherwise these fragments are sent to the frame buffer.
Bit zero of
pattern
is the least significant bit.
Antialiased lines are treated as a sequence of
rectangles
for purposes of stippling.
Whether rectangle
is rasterized or not depends on the fragment rule
described for aliased lines,
counting rectangles rather than groups of fragments.
Errors
GL_INVALID_OPERATION
is generated if
glLineStipple
is executed between the execution of
glBegin
and the corresponding execution of
glEnd
.
Associated Gets
glGet
with argument
GL_LINE_STIPPLE_PATTERN
glGet
with argument
GL_LINE_STIPPLE_REPEAT
glIsEnabled
with argument
GL_LINE_STIPPLE
See Also
Copyright
Copyright
1991-2006
Silicon Graphics, Inc. This document is licensed under the SGI
Free Software B License. For details, see
http://oss.sgi.com/projects/FreeB/
.
Sample Code References
The following code samples have been found which appear to reference the functions described here. Take care that the code may be old, broken or not even use PyOpenGL.
glLineStipple