glIsBuffer

determine if a name corresponds to a buffer object

Signature

glIsBuffer( GLuint ( buffer ) )-> GLboolean
glIsBuffer( buffer ) -> <class 'ctypes.c_ubyte'>

Parameters

VariablesDescription
buffer
Specifies a value that may be the name of a buffer object.

Description

glIsBuffer returns GL_TRUE if buffer is currently the name of a buffer object. If buffer is zero, or is a non-zero value that is not currently the name of a buffer object, or if an error occurs, glIsBuffer returns GL_FALSE .
A name returned by glGenBuffers , but not yet associated with a buffer object by calling glBindBuffer , is not the name of a buffer object.

Version Support

glIsBuffer

See Also

Copyright

Copyright
2005 Addison-Wesley. Copyright
2010-2014 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. .