glGetProgramInfoLog

Returns the information log for a program object

Signature

glGetProgramInfoLog( GLuint ( program ) , GLsizei ( maxLength ) , GLsizei *( length ) , GLchar *( infoLog ) )-> void
glGetProgramInfoLog( program , bufSize , length , infoLog )
Retrieve the shader program's error messages as a Python string

    returns string which is '' if no message
    

Parameters

VariablesDescription
program
Specifies the program object whose information log is to be queried.
maxLength
Specifies the size of the character buffer for storing the returned information log.
length
Returns the length of the string returned in infoLog (excluding the null terminator).
infoLog
Specifies an array of characters that is used to return the information log.

Description

glGetProgramInfoLog returns the information log for the specified program object. The information log for a program object is modified when the program object is linked or validated. The string that is returned will be null terminated.
glGetProgramInfoLog returns in infoLog as much of the information log as it can, up to a maximum of maxLength characters. The number of characters actually returned, excluding the null termination character, is specified by length . If the length of the returned string is not required, a value of NULL can be passed in the length argument. The size of the buffer required to store the returned information log can be obtained by calling glGetProgram with the value GL_INFO_LOG_LENGTH .
The information log for a program object is either an empty string, or a string containing information about the last link operation, or a string containing information about the last validation operation. It may contain diagnostic messages, warning messages, and other information. When a program object is created, its information log will be a string of length 0.

Notes

The information log for a program object is the OpenGL implementer's primary mechanism for conveying information about linking and validating. Therefore, the information log can be helpful to application developers during the development process, even when these operations are successful. Application developers should not expect different OpenGL implementations to produce identical information logs.

Errors

GL_INVALID_VALUE is generated if program is not a value generated by OpenGL.
GL_INVALID_OPERATION is generated if program is not a program object.
GL_INVALID_VALUE is generated if maxLength is less than 0.

Associated Gets

glGetProgram with argument GL_INFO_LOG_LENGTH

Version Support

glGetProgramInfoLog

See Also

Copyright

Copyright
2003-2005 3Dlabs Inc. Ltd. Copyright
2010-2014 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. .

Sample Code References

The following code samples have been found which appear to reference the functions described here. Take care that the code may be old, broken or not even use PyOpenGL.

glGetProgramInfoLog
OpenGLContext OpenGLContext/scenegraph/shaders.py Lines: 509, 517, 570
{LGPL} PyMT pymt/graphx/shader.py Lines: 13, 91
{GPL3} OpenGL-Programmable 05-shader.py Lines: 91
{GPL3} OpenGL-Programmable 07-attrib.py Lines: 108
{GPL3} OpenGL-Programmable 09-gles2.py Lines: 122
{GPL3} OpenGL-Programmable 06-perpixel.py Lines: 99
{GPL3} OpenGL-Programmable 10-gl3.2core.py Lines: 130
{GPL3} OpenGL-Programmable 08-pbo.py Lines: 108