glDepthRange

specify mapping of depth values from normalized device coordinates to window coordinates

Signature

glDepthRange( GLdouble ( nearVal ) , GLdouble ( farVal ) )-> void
glDepthRange( n , f )
glDepthRangef( GLfloat ( nearVal ) , GLfloat ( farVal ) )-> void
glDepthRangef( n , f )

Parameters

VariablesDescription
nearVal
Specifies the mapping of the near clipping plane to window coordinates. The initial value is 0.
farVal
Specifies the mapping of the far clipping plane to window coordinates. The initial value is 1.

Description

After clipping and division by w , depth coordinates range from -1 to 1, corresponding to the near and far clipping planes. glDepthRange specifies a linear mapping of the normalized depth coordinates in this range to window depth coordinates. Regardless of the actual depth buffer implementation, window coordinate depth values are treated as though they range from 0 through 1 (like color components). Thus, the values accepted by glDepthRange are both clamped to this range before they are accepted.
The setting of (0,1) maps the near plane to 0 and the far plane to 1. With this mapping, the depth buffer range is fully utilized.

Notes

It is not necessary that nearVal be less than farVal . Reverse mappings such as nearVal = 1 , and farVal = 0 are acceptable.
The type of the nearVal and farVal parameters was changed from GLclampf to GLfloat for glDepthRangef and from GLclampd to GLdouble for glDepthRange . This change is transparent to user code and is described in detail on the removedTypes page.

Associated Gets

glGet with argument GL_DEPTH_RANGE

Version Support

glDepthRange
glDepthRangef

See Also

Copyright

Copyright
1991-2006 Silicon Graphics, Inc. Copyright
2010-2014 Khronos Group. This document is licensed under the SGI Free Software B License. For details, see .

Sample Code References

The following code samples have been found which appear to reference the functions described here. Take care that the code may be old, broken or not even use PyOpenGL.

glDepthRange
{LGPL} VisionEgg VisionEgg/Core.py Lines: 1366

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