Signature
Parameters
| Variables | Description | 
|---|---|
| n | 
     
                    Specifies the number of textures to be deleted.
                 
 | 
                
| textures | 
     
                    Specifies an array of textures to be deleted.
                 
 | 
                
Description
    glDeleteTextures
    deletes
    n
    textures named by the elements of the array
    textures
    .
            After a texture is deleted, it has no contents or dimensionality,
            and its name is free for reuse (for example by
    glGenTextures
    ).
            If a texture that is currently bound is deleted, the binding reverts
            to 0 (the default texture).
    
    glDeleteTextures
    silently ignores 0's and names that do not correspond to
            existing textures.
    Errors
    GL_INVALID_VALUE
    is generated if
    n
    is negative.
    Associated Gets
Version Support
| glDeleteTextures | 
See Also
Copyright
            Copyright
    
    1991-2006 Silicon Graphics, Inc.
            Copyright
    
    2010-2014 Khronos Group.
            This document is licensed under the SGI Free Software B License.
            For details, see
    
    http://oss.sgi.com/projects/FreeB/
    .
Sample Code References
The following code samples have been found which appear to reference the functions described here. Take care that the code may be old, broken or not even use PyOpenGL.
glDeleteTextures