glColor

set the current color

Signature

glColor( )->
glColor( * args )
glColor*f* -- convenience function to dispatch on argument type

    dispatches to glColor3f, glColor2f, glColor4f, glColor3f, glColor2f, glColor4f
    depending on the arguments passed...
    
glColor3b( GLbyte ( red ) , GLbyte ( green ) , GLbyte ( blue ) )-> void
glColor3b( red , green , blue )
glColor3bv( const GLbyte * ( v ) )-> void
glColor3bv( v )
glColor3d( GLdouble ( red ) , GLdouble ( green ) , GLdouble ( blue ) )-> void
glColor3d( red , green , blue )
glColor3dv( const GLdouble * ( v ) )-> void
glColor3dv( v )
glColor3f( GLfloat ( red ) , GLfloat ( green ) , GLfloat ( blue ) )-> void
glColor3f( red , green , blue )
glColor3fv( const GLfloat * ( v ) )-> void
glColor3fv( v )
glColor3i( GLint ( red ) , GLint ( green ) , GLint ( blue ) )-> void
glColor3i( red , green , blue )
glColor3iv( const GLint * ( v ) )-> void
glColor3iv( v )
glColor3s( GLshort ( red ) , GLshort ( green ) , GLshort ( blue ) )-> void
glColor3s( red , green , blue )
glColor3sv( const GLshort * ( v ) )-> void
glColor3sv( v )
glColor3ub( GLubyte ( red ) , GLubyte ( green ) , GLubyte ( blue ) )-> void
glColor3ub( red , green , blue )
glColor3ubv( const GLubyte * ( v ) )-> void
glColor3ubv( v )
glColor3ui( GLuint ( red ) , GLuint ( green ) , GLuint ( blue ) )-> void
glColor3ui( red , green , blue )
glColor3uiv( const GLuint * ( v ) )-> void
glColor3uiv( v )
glColor3us( GLushort ( red ) , GLushort ( green ) , GLushort ( blue ) )-> void
glColor3us( red , green , blue )
glColor3usv( const GLushort * ( v ) )-> void
glColor3usv( v )
glColor4b( GLbyte ( red ) , GLbyte ( green ) , GLbyte ( blue ) , GLbyte ( alpha ) )-> void
glColor4b( red , green , blue , alpha )
glColor4bv( const GLbyte * ( v ) )-> void
glColor4bv( v )
glColor4d( GLdouble ( red ) , GLdouble ( green ) , GLdouble ( blue ) , GLdouble ( alpha ) )-> void
glColor4d( red , green , blue , alpha )
glColor4dv( const GLdouble * ( v ) )-> void
glColor4dv( v )
glColor4f( GLfloat ( red ) , GLfloat ( green ) , GLfloat ( blue ) , GLfloat ( alpha ) )-> void
glColor4f( red , green , blue , alpha )
glColor4fv( const GLfloat * ( v ) )-> void
glColor4fv( v )
glColor4i( GLint ( red ) , GLint ( green ) , GLint ( blue ) , GLint ( alpha ) )-> void
glColor4i( red , green , blue , alpha )
glColor4iv( const GLint * ( v ) )-> void
glColor4iv( v )
glColor4s( GLshort ( red ) , GLshort ( green ) , GLshort ( blue ) , GLshort ( alpha ) )-> void
glColor4s( red , green , blue , alpha )
glColor4sv( const GLshort * ( v ) )-> void
glColor4sv( v )
glColor4ub( GLubyte ( red ) , GLubyte ( green ) , GLubyte ( blue ) , GLubyte ( alpha ) )-> void
glColor4ub( red , green , blue , alpha )
glColor4ubv( const GLubyte * ( v ) )-> void
glColor4ubv( v )
glColor4ui( GLuint ( red ) , GLuint ( green ) , GLuint ( blue ) , GLuint ( alpha ) )-> void
glColor4ui( red , green , blue , alpha )
glColor4uiv( const GLuint * ( v ) )-> void
glColor4uiv( v )
glColor4us( GLushort ( red ) , GLushort ( green ) , GLushort ( blue ) , GLushort ( alpha ) )-> void
glColor4us( red , green , blue , alpha )
glColor4usv( const GLushort * ( v ) )-> void
glColor4usv( v )

Parameters

VariablesDescription
red, green, blue
Specify new red, green, and blue values for the current color.
alpha
Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands.
v
Specifies a pointer to an array that contains red, green, blue, and (sometimes) alpha values.

Description

The GL stores both a current single-valued color index and a current four-valued RGBA color. glColor sets a new four-valued RGBA color. glColor has two major variants: glColor3 and glColor4 . glColor3 variants specify new red, green, and blue values explicitly and set the current alpha value to 1.0 (full intensity) implicitly. glColor4 variants specify all four color components explicitly.
glColor3b , glColor4b , glColor3s , glColor4s , glColor3i , and glColor4i take three or four signed byte, short, or long integers as arguments. When v is appended to the name, the color commands can take a pointer to an array of such values.
Current color values are stored in floating-point format, with unspecified mantissa and exponent sizes. Unsigned integer color components, when specified, are linearly mapped to floating-point values such that the largest representable value maps to 1.0 (full intensity), and 0 maps to 0.0 (zero intensity). Signed integer color components, when specified, are linearly mapped to floating-point values such that the most positive representable value maps to 1.0, and the most negative representable value maps to -1.0 . (Note that this mapping does not convert 0 precisely to 0.0.) Floating-point values are mapped directly.
Neither floating-point nor signed integer values are clamped to the range 0 1 before the current color is updated. However, color components are clamped to this range before they are interpolated or written into a color buffer.

Notes

The initial value for the current color is (1, 1, 1, 1).
The current color can be updated at any time. In particular, glColor can be called between a call to glBegin and the corresponding call to glEnd .

Associated Gets

glGet with argument GL_CURRENT_COLOR
glGet with argument GL_RGBA_MODE

See Also

Sample Code References

The following code samples have been found which appear to reference the functions described here. Take care that the code may be old, broken or not even use PyOpenGL.

glColor
OpenGLContext OpenGLContext/scenegraph/text/toolsfont.py Lines: 110, 112
OpenGLContext OpenGLContext/shadow/passes.py Lines: 131, 320
OpenGLContext tests/gldrawelements_list.py Lines: 29
OpenGLContext tests/_bitmap_font.py Lines: 48, 57, 59, 71, 73, 86, 88
OpenGLContext tests/redbook_surface_cb.py Lines: 155
{LGPL} Pyggel pyggel/image.py Lines: 103, 169
{LGPL} Pyggel pyggel/misc.py Lines: 334
{LGPL} Pyggel pyggel/geometry.py Lines: 152, 306, 454, 584
{LGPL} Pyggel pyggel/mesh.py Lines: 311, 768
{LGPL or GPL or MPL} Kamaelia Code/Python/Kamaelia/Kamaelia/UI/OpenGL/OpenGLComponent.py Lines: 461, 473
{LGPL or GPL or MPL} Kamaelia Code/Python/Kamaelia/Examples/OpenGL/MiniExamples/OpenGLComponent.py Lines: 33, 45
{LGPL or GPL or MPL} Kamaelia Code/Python/Kamaelia/Examples/OpenGL/Checkers/CheckersBoard.py Lines: 45, 47
{LGPL or GPL or MPL} Kamaelia Code/Python/Kamaelia/Examples/OpenGL/Checkers/CheckersPiece.py Lines: 52, 54, 57
{LGPL or GPL or MPL} Kamaelia Sketches/CL/Topology3D/THF/Kamaelia/UI/OpenGL/OpenGLComponent.py Lines: 458, 470
{LGPL or GPL or MPL} Kamaelia Sketches/CL/Topology3D/THF/Examples/Checkers/CheckersBoard.py Lines: 45, 47
{LGPL or GPL or MPL} Kamaelia Sketches/CL/Topology3D/THF/Examples/Checkers/CheckersPiece.py Lines: 52, 54, 57
{LGPL or GPL or MPL} Kamaelia Sketches/MPS/Examples/Checkers/CheckersBoard.py Lines: 45, 47
{LGPL or GPL or MPL} Kamaelia Sketches/MPS/Examples/Checkers/CheckersPiece.py Lines: 52, 54, 57
{LGPL or GPL or MPL} Kamaelia Sketches/THF/Packages/Examples/Checkers/CheckersBoard.py Lines: 45, 47
{LGPL or GPL or MPL} Kamaelia Sketches/THF/Packages/Examples/Checkers/CheckersPiece.py Lines: 52, 54, 57
Visvis examples/customWobject.py Lines: 21
Visvis wobjects/polygonalModeling.py Lines: 994, 998
Visvis wobjects/textures.py Lines: 518, 728
Visvis wobjects/sliceTextures.py Lines: 158, 245
Visvis text/text_base.py Lines: 261
Visvis wibjects/sliders.py Lines: 376, 378, 392, 410
Visvis wibjects/colorWibjects.py Lines: 541, 546, 552, 677, 697
Visvis utils/cropper.py Lines: 370, 397, 404, 424
Visvis core/baseWibjects.py Lines: 71, 92, 191
Visvis core/axises.py Lines: 787, 835, 2024
Visvis core/base.py Lines: 615
glColor3d
OpenGLContext OpenGLContext/scenegraph/indexedlineset.py Lines: 77, 82
{LGPL} PyMT examples/games/untangle/data_viewer.py Lines: 47, 54, 59
glColor3dv
OpenGLContext OpenGLContext/browser/vpcurve.py Lines: 89
OpenGLContext OpenGLContext/scenegraph/indexedfaceset.py Lines: 590, 624
glColor3f
OpenGLContext OpenGLContext/scenegraph/indexedfaceset.py Lines: 602, 604
OpenGLContext OpenGLContext/scenegraph/appearance.py Lines: 3, 48
OpenGLContext OpenGLContext/scenegraph/shape.py Lines: 52, 84
OpenGLContext OpenGLContext/scenegraph/text/toolsfont.py Lines: 44, 46, 70, 72
OpenGLContext OpenGLContext/shadow/volume.py Lines: 322, 324
OpenGLContext OpenGLContext/passes/renderpass.py Lines: 380
OpenGLContext tests/dek_surf.py Lines: 56
OpenGLContext tests/ilsstrategies.py Lines: 28
OpenGLContext tests/nehe5.py Lines: 46, 48, 50, 52, 54, 56, 58, 60, 62, 64, 66, 68, 77, 82, 87, 92, 97, 102
OpenGLContext tests/glu_tess.py Lines: 60
OpenGLContext tests/glutbitmapcharacter.py Lines: 46
OpenGLContext tests/nehe3.py Lines: 35, 37, 39, 46
OpenGLContext tests/glu_tess2.py Lines: 59
OpenGLContext tests/nehe4.py Lines: 53, 55, 57, 69
OpenGL-Demo PyOpenGL-Demo/NeHe/lesson11.py Lines: 98, 103
OpenGL-Demo PyOpenGL-Demo/NeHe/lesson5.py Lines: 100, 102, 104, 107, 109, 111, 114, 116, 118, 122, 124, 126, 137, 143, 149, 155, 161, 167
OpenGL-Demo PyOpenGL-Demo/NeHe/lesson4.py Lines: 100, 102, 104, 118
OpenGL-Demo PyOpenGL-Demo/NeHe/lesson26.py Lines: 92
OpenGL-Demo PyOpenGL-Demo/NeHe/lesson3.py Lines: 87, 89, 91, 100
OpenGL-Demo PyOpenGL-Demo/NeHe/lesson13.py Lines: 153
OpenGL-Demo PyOpenGL-Demo/NeHe/lesson48/Lesson48.py Lines: 134, 143
OpenGL-Demo PyOpenGL-Demo/dek/OglSurface/triangle.py Lines: 63, 68, 73, 94, 99
OpenGL-Demo PyOpenGL-Demo/dek/OglSurface/OglFrame.py Lines: 26, 31, 36
OpenGL-Demo PyOpenGL-Demo/da/dots.py Lines: 44
OpenGL-Demo PyOpenGL-Demo/GLE/helix.py Lines: 15
OpenGL-Demo PyOpenGL-Demo/GLUT/glutplane.py Lines: 52, 55, 77, 80, 87
OpenGL-Demo PyOpenGL-Demo/GLUT/tom/lorentz.py Lines: 52
OpenGL-Demo PyOpenGL-Demo/redbook/hello.py Lines: 67
OpenGL-Demo PyOpenGL-Demo/redbook/drawf.py Lines: 79
OpenGL-Demo PyOpenGL-Demo/redbook/lines.py Lines: 81
OpenGL-Demo PyOpenGL-Demo/redbook/movelight.py Lines: 104
OpenGL-Demo PyOpenGL-Demo/redbook/smooth.py Lines: 70, 72, 74
OpenGL-Demo PyOpenGL-Demo/redbook/double.py Lines: 70
OpenGL-Demo PyOpenGL-Demo/redbook/cube.py Lines: 70
OpenGL-Demo PyOpenGL-Demo/tom/demo.py Lines: 53, 55, 57, 59
OpenGL-Demo PyOpenGL-Demo/tom/conechecker.py Lines: 12, 19, 21
OpenGL-Demo PyOpenGL-Demo/tom/checker.py Lines: 12, 19, 21
OpenGL-Demo PyOpenGL-Demo/tom/Line.py Lines: 12, 14, 16, 18
OpenGL-Demo PyOpenGL-Demo/tom/lorentz.py Lines: 54
{Artistic License} PymmLib pymmlib/applications/glutviewer.py Lines: 94, 217, 247
{Artistic License} PymmLib pymmlib/mmLib/OpenGLDriver.py Lines: 372, 399, 515, 565
{LGPL} VisionEgg VisionEgg/MoreStimuli.py Lines: 117, 239, 321, 457
{LGPL} VisionEgg VisionEgg/Core.py Lines: 1492
{LGPL} VisionEgg VisionEgg/SphereMap.py Lines: 289, 296
{LGPL} VisionEgg VisionEgg/Dots.py Lines: 235
{LGPL} VisionEgg VisionEgg/Text.py Lines: 421, 485
{LGPL} PyMT examples/apps/3Ddrawing/3Ddrawing.py Lines: 128, 139, 145, 170
{LGPL} PyMT examples/apps/3Dviewer/3Dviewer.py Lines: 33
{LGPL} PyMT pymt/obj.py Lines: 23, 284
{LGPL} PyMT pymt/graphx/statement.py Lines: 55, 244
{LGPL} PyMT pymt/graphx/draw.py Lines: 425
{LGPL} PyMT pymt/graphx/colors.py Lines: 8, 51
{LGPL} Pyggel pyggel/misc.py Lines: 34, 46
{LGPL} pygl2d pygl2d/draw.py Lines: 51, 70, 117, 136
{LGPL or GPL or MPL} Kamaelia Code/Python/Kamaelia/Kamaelia/UI/OpenGL/OpenGLDisplay.py Lines: 870
{LGPL or GPL or MPL} Kamaelia Sketches/CL/Topology3D/Experiments/Spheres.py Lines: 119
{LGPL or GPL or MPL} Kamaelia Sketches/CL/Topology3D/THF/Kamaelia/UI/OpenGL/OpenGLDisplay.py Lines: 848
{LGPL or GPL or MPL} Kamaelia Sketches/CL/Topology3D/THF/Examples/simplecube/simplecube_controlled.py Lines: 128, 134, 140, 146, 152, 158
{LGPL or GPL or MPL} Kamaelia Sketches/CL/Topology3D/THF/Examples/simplecube/simplecube.py Lines: 66, 72, 78, 84, 90, 96
{LGPL or GPL or MPL} Kamaelia Sketches/CL/Topology3D/THF/Sketches/PygameWrapperPlane.py Lines: 158
{LGPL or GPL or MPL} Kamaelia Sketches/CL/Topology3D/THF/Sketches/Display3D.py Lines: 486
{LGPL or GPL or MPL} Kamaelia Sketches/CL/Topology3D/THF/Sketches/playground/Display3D.py Lines: 537
{LGPL or GPL or MPL} Kamaelia Sketches/MH/OpenGL/3dFolding.py Lines: 140
{LGPL or GPL or MPL} Kamaelia Sketches/MH/OpenGL/Folding.py Lines: 57, 63
{LGPL or GPL or MPL} Kamaelia Sketches/MPS/Old/SoC/simplecube.py Lines: 103, 109, 115, 121, 127, 133
{LGPL or GPL or MPL} Kamaelia Sketches/THF/simplecube/simplecube_controlled.py Lines: 127, 133, 139, 145, 151, 157
{LGPL or GPL or MPL} Kamaelia Sketches/THF/simplecube/simplecube.py Lines: 66, 72, 78, 84, 90, 96
{LGPL or GPL or MPL} Kamaelia Sketches/THF/3D/PygameWrapperPlane.py Lines: 158
{LGPL or GPL or MPL} Kamaelia Sketches/THF/3D/Display3D.py Lines: 486
{LGPL or GPL or MPL} Kamaelia Sketches/THF/3D/playground/PygameWrapperPlane.py Lines: 79
{LGPL or GPL or MPL} Kamaelia Sketches/THF/3D/playground/Display3D.py Lines: 537
Visvis wobjects/textures.py Lines: 526
Visvis wobjects/sliceTextures.py Lines: 166
Visvis functions/boxplot.py Lines: 234
Visvis functions/bar.py Lines: 167, 173
Visvis core/line.py Lines: 687, 757, 773, 778, 794, 799, 838, 848
Visvis core/axes.py Lines: 985, 987, 989, 991
Visvis core/axises.py Lines: 2018
{GPL3} OpenGL-Programmable 02-displaylist.py Lines: 104
{GPL3} OpenGL-Programmable 01-direct.py Lines: 93
glColor3fv
OpenGL-Demo PyOpenGL-Demo/NeHe/lesson12.py Lines: 124, 127
OpenGL-Demo PyOpenGL-Demo/GLUT/tom/checker.py Lines: 35, 37
glColor3ub
OpenGL-Demo PyOpenGL-Demo/NeHe/lesson42.py Lines: 261
glColor4f
OpenGLContext OpenGLContext/framecounter.py Lines: 66
OpenGLContext OpenGLContext/passes/flatcompat.py Lines: 288
OpenGLContext OpenGLContext/passes/flatcore.py Lines: 273
OpenGLContext OpenGLContext/passes/_flat.py Lines: 551
OpenGLContext tests/redbook_alpha.py Lines: 90, 98
OpenGL-Demo PyOpenGL-Demo/NeHe/lesson26.py Lines: 103, 182
OpenGL-Demo PyOpenGL-Demo/NeHe/lesson19.py Lines: 152
OpenGL-Demo PyOpenGL-Demo/NeHe/lesson45.py Lines: 348
{LGPL} VisionEgg VisionEgg/MoreStimuli.py Lines: 119, 241, 323, 459
{LGPL} VisionEgg VisionEgg/Core.py Lines: 1494
{LGPL} VisionEgg VisionEgg/SphereMap.py Lines: 291, 298, 530, 1205
{LGPL} VisionEgg VisionEgg/Dots.py Lines: 45, 237
{LGPL} VisionEgg VisionEgg/Gratings.py Lines: 401, 691
{LGPL} VisionEgg VisionEgg/Textures.py Lines: 1475, 1589, 1785
{LGPL} VisionEgg VisionEgg/Text.py Lines: 423, 487
{LGPL} PyMT examples/apps/particles/particles.py Lines: 195
{LGPL} PyMT examples/games/untangle/untangle.py Lines: 124, 126, 158
{LGPL} PyMT examples/games/bloop/bloop.py Lines: 110, 112, 133
{LGPL} PyMT examples/desktop/desktop-multi.py Lines: 5, 230
{LGPL} PyMT pymt/graphx/statement.py Lines: 55, 246
{LGPL} PyMT pymt/graphx/draw.py Lines: 361, 364, 367, 370, 473, 475, 477, 487, 497, 507, 539, 541, 543, 545
{LGPL} PyMT pymt/graphx/colors.py Lines: 8, 44
{LGPL} Pyggel pyggel/misc.py Lines: 32, 44
{LGPL} Pyggel pyggel/mesh.py Lines: 224
{LGPL} pygl2d pygl2d/image.py Lines: 169
{LGPL} pygl2d pygl2d/draw.py Lines: 45, 63, 79, 87, 98, 112, 134, 147
{GPL} Scocca scocca/graphics/opengl/color.py Lines: 32, 36, 38
{LGPL or GPL or MPL} Kamaelia Code/Python/Kamaelia/Kamaelia/Visualisation/PhysicsGraph3D/Particles3D.py Lines: 492, 571, 616
{LGPL or GPL or MPL} Kamaelia Code/Python/Kamaelia/Kamaelia/UI/OpenGL/PygameWrapper.py Lines: 160
{LGPL or GPL or MPL} Kamaelia Code/Python/Kamaelia/Kamaelia/UI/OpenGL/ProgressBar.py Lines: 111, 142
{LGPL or GPL or MPL} Kamaelia Code/Python/Kamaelia/Kamaelia/UI/OpenGL/SkyGrassBackground.py Lines: 66, 71
{LGPL or GPL or MPL} Kamaelia Code/Python/Kamaelia/Kamaelia/UI/OpenGL/SimpleCube.py Lines: 74, 81, 88, 95, 102, 109
{LGPL or GPL or MPL} Kamaelia Code/Python/Kamaelia/Kamaelia/UI/OpenGL/Button.py Lines: 146
{LGPL or GPL or MPL} Kamaelia Code/Python/Kamaelia/Kamaelia/UI/OpenGL/ArrowButton.py Lines: 71, 90
{LGPL or GPL or MPL} Kamaelia Code/Python/Kamaelia/Kamaelia/UI/OpenGL/SimpleButton.py Lines: 108, 130
{LGPL or GPL or MPL} Kamaelia Code/Python/Kamaelia/Kamaelia/UI/OpenGL/Label.py Lines: 121
{LGPL or GPL or MPL} Kamaelia Sketches/CL/Topology3D/Utils/Particles3D.py Lines: 228
{LGPL or GPL or MPL} Kamaelia Sketches/CL/Topology3D/Experiments/Cubes.py Lines: 94
{LGPL or GPL or MPL} Kamaelia Sketches/CL/Topology3D/THF/Kamaelia/UI/OpenGL/PygameWrapper.py Lines: 160
{LGPL or GPL or MPL} Kamaelia Sketches/CL/Topology3D/THF/Kamaelia/UI/OpenGL/ProgressBar.py Lines: 111, 142
{LGPL or GPL or MPL} Kamaelia Sketches/CL/Topology3D/THF/Kamaelia/UI/OpenGL/SkyGrassBackground.py Lines: 66, 71
{LGPL or GPL or MPL} Kamaelia Sketches/CL/Topology3D/THF/Kamaelia/UI/OpenGL/SimpleCube.py Lines: 74, 81, 88, 95, 102, 109
{LGPL or GPL or MPL} Kamaelia Sketches/CL/Topology3D/THF/Kamaelia/UI/OpenGL/Button.py Lines: 150
{LGPL or GPL or MPL} Kamaelia Sketches/CL/Topology3D/THF/Kamaelia/UI/OpenGL/ArrowButton.py Lines: 71, 90
{LGPL or GPL or MPL} Kamaelia Sketches/CL/Topology3D/THF/Kamaelia/UI/OpenGL/SimpleButton.py Lines: 108, 130
{LGPL or GPL or MPL} Kamaelia Sketches/CL/Topology3D/THF/Kamaelia/UI/OpenGL/Label.py Lines: 121
{LGPL or GPL or MPL} Kamaelia Sketches/CL/Topology3D/THF/Sketches/Scrollbar3D.py Lines: 173, 181, 198, 206, 228, 240
{LGPL or GPL or MPL} Kamaelia Sketches/CL/Topology3D/THF/Sketches/Button3D.py Lines: 188
{LGPL or GPL or MPL} Kamaelia Sketches/CL/Topology3D/THF/Sketches/SimpleCube.py Lines: 143, 149, 155, 161, 167, 173
{LGPL or GPL or MPL} Kamaelia Sketches/CL/Topology3D/THF/Sketches/Progress3D.py Lines: 150, 179
{LGPL or GPL or MPL} Kamaelia Sketches/CL/Topology3D/THF/Sketches/Object3D.py Lines: 127, 133, 139, 145, 151, 157
{LGPL or GPL or MPL} Kamaelia Sketches/CL/Topology3D/THF/Sketches/Display3D.py Lines: 499, 504
{LGPL or GPL or MPL} Kamaelia Sketches/CL/Topology3D/THF/Sketches/playground/ProgressBar.py Lines: 66, 103
{LGPL or GPL or MPL} Kamaelia Sketches/CL/Topology3D/THF/Sketches/playground/SkyGrassBackground.py Lines: 48, 53
{LGPL or GPL or MPL} Kamaelia Sketches/CL/Topology3D/THF/Sketches/playground/SimpleCube.py Lines: 52, 58, 64, 70, 76, 82
{LGPL or GPL or MPL} Kamaelia Sketches/CL/Topology3D/THF/Sketches/playground/Button.py Lines: 77
{LGPL or GPL or MPL} Kamaelia Sketches/MPS/BugReports/FixTests/Kamaelia/Kamaelia/UI/OpenGL/SimpleCube.py Lines: 74, 81, 88, 95, 102, 109
{LGPL or GPL or MPL} Kamaelia Sketches/THF/3D/Scrollbar3D.py Lines: 173, 181, 198, 206, 228, 240
{LGPL or GPL or MPL} Kamaelia Sketches/THF/3D/Button3D.py Lines: 188
{LGPL or GPL or MPL} Kamaelia Sketches/THF/3D/SimpleCube.py Lines: 143, 149, 155, 161, 167, 173
{LGPL or GPL or MPL} Kamaelia Sketches/THF/3D/Progress3D.py Lines: 150, 179
{LGPL or GPL or MPL} Kamaelia Sketches/THF/3D/Object3D.py Lines: 127, 133, 139, 145, 151, 157
{LGPL or GPL or MPL} Kamaelia Sketches/THF/3D/Display3D.py Lines: 499, 504
{LGPL or GPL or MPL} Kamaelia Sketches/THF/3D/playground/ProgressBar.py Lines: 66, 103
{LGPL or GPL or MPL} Kamaelia Sketches/THF/3D/playground/SkyGrassBackground.py Lines: 48, 53
{LGPL or GPL or MPL} Kamaelia Sketches/THF/3D/playground/SimpleCube.py Lines: 52, 58, 64, 70, 76, 82
{LGPL or GPL or MPL} Kamaelia Sketches/THF/3D/playground/Button.py Lines: 77
{LGPL or GPL or MPL} Kamaelia Sketches/THF/Packages/Kamaelia/Community/THF/Kamaelia/UI/OpenGL/SimpleCube.py Lines: 74, 81, 88, 95, 102, 109
glColor4ub
{LGPL} PyUI2 renderers/openglGlut.py Lines: 251
{LGPL} PyUI2 renderers/openglBase.py Lines: 139, 154, 156, 158, 160, 167, 180, 218
{LGPL} PyUI2 system/openglgraphics.py Lines: 83, 101, 130, 138, 152, 242
{LGPL} PyMT pymt/lib/squirtle.py Lines: 17, 520, 540
glColor4ubv
OpenGLContext OpenGLContext/passes/flatcompat.py Lines: 263
OpenGLContext OpenGLContext/passes/flatcore.py Lines: 248
OpenGLContext OpenGLContext/passes/_flat.py Lines: 526

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