Signature
Parameters
Variables | Description |
---|---|
unit |
Specifies the index of the texture unit to which the sampler is bound.
|
sampler |
Specifies the name of a sampler.
|
Description
glBindSampler
binds
sampler
to the texture unit at index
unit
.
sampler
must be zero or the name of a sampler object previously returned from a call to
glGenSamplers
.
unit
must be less than the value
of
GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS
.
When a sampler object is bound to a texture unit, its state supersedes that of
the texture object bound to that texture unit. If the sampler name zero is bound to
a texture unit, the currently bound texture's sampler state becomes active. A single
sampler object may be bound to multiple texture units simultaneously.
Notes
glBindSampler
is available only if the GL version is 3.3 or higher.
Errors
GL_INVALID_VALUE
is generated if
unit
is greater than or equal to the value of
GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS
.
GL_INVALID_OPERATION
is generated if
sampler
is not zero or a name previously
returned from a call to
glGenSamplers
, or if such a name has
been deleted by a call to
glDeleteSamplers
.
Associated Gets
glGet
with argument
GL_SAMPLER_BINDING
Version Support
glBindSampler |
See Also
Copyright
Copyright
2010-2014 Khronos Group.
This material may be distributed subject to the terms and conditions set forth in
the Open Publication License, v 1.0, 8 June 1999.
http://opencontent.org/openpub/
.