Signature
Parameters
Variables | Description |
---|---|
quad |
Specifies the quadrics object (created with
gluNewQuadric
).
|
radius |
Specifies the radius of the sphere.
|
slices |
Specifies the number of subdivisions around the
z
axis
(similar to lines of longitude).
|
stacks |
Specifies the number of subdivisions along the
z
axis
(similar to lines of
latitude).
|
Description
gluSphere
draws a sphere of the given radius centered around the origin. The
sphere is subdivided around the
z
axis into slices and along the
z
axis
into stacks (similar to lines of longitude and latitude).
If the orientation is set to
GLU_OUTSIDE
(with
gluQuadricOrientation
), then any normals generated
point away from the center of the sphere.
Otherwise, they point toward the center of the sphere.
If texturing is turned on (with
gluQuadricTexture
), then texture
coordinates are
generated so that
t
ranges from 0.0 at
to 1.0 at
(
t
increases linearly along longitudinal
lines),
and
s
ranges from 0.0 at the +
y
axis, to 0.25 at the
+
x
axis,
to 0.5 at the \-
y
axis, to 0.75 at the \-
x
axis, and back to 1.0
at the +
y
axis.
See Also
Copyright
Copyright
1991-2006
Silicon Graphics, Inc. This document is licensed under the SGI
Free Software B License. For details, see
http://oss.sgi.com/projects/FreeB/
.
Sample Code References
The following code samples have been found which appear to reference the functions described here. Take care that the code may be old, broken or not even use PyOpenGL.
gluSphere
{LGPL or GPL or MPL} Kamaelia
Code/Python/Kamaelia/Kamaelia/Visualisation/PhysicsGraph3D/Particles3D.py
Lines: 584
{LGPL or GPL or MPL} Kamaelia
Sketches/MPS/BugReports/FixTests/Kamaelia/Kamaelia/Visualisation/PhysicsGraph3D/Particles3D.py
Lines: 584