Signature
Description
gl_NumSamples
is a fragment language input variable that contains
the number of samples in the framebuffer, or 1 if rendering to a non-multisample framebuffer.
gl_NumSamples
is the sample count of the framebuffer regardless
of whether multisample rasterization is enabled or not.
Version Support
gl_NumSamples |
See Also
Copyright
Copyright
2011-2014 Khronos Group.
This material may be distributed subject to the terms and conditions set forth in
the Open Publication License, v 1.0, 8 June 1999.
http://opencontent.org/openpub/
.