Signature
Parameters
Description
Multisampling samples a pixel multiple times at various
implementation-dependent subpixel locations to generate antialiasing
effects. Multisampling transparently antialiases points, lines, polygons,
and images if it is enabled.
value
is used in constructing a temporary mask used in determining which
samples will be used in resolving the final fragment color. This mask is
bitwise-anded with the coverage mask generated from the multisampling
computation. If the
invert
flag is set, the temporary mask is inverted
(all bits flipped) and then the bitwise-and is computed.
If an implementation does not have any multisample buffers available, or
multisampling is disabled, rasterization occurs with only a single sample
computing a pixel's final RGB color.
Provided an implementation supports multisample buffers, and multisampling
is enabled, then a pixel's final color is generated by combining several
samples per pixel. Each sample contains color, depth, and stencil
information, allowing those operations to be performed on each sample.
Notes
The type of the
value
parameter was
changed from GLclampf to GLfloat. This change is transparent
to user code and is described in detail on the
removedTypes
page.
Associated Gets
glGet
with argument
GL_SAMPLE_COVERAGE_VALUE
glGet
with argument
GL_SAMPLE_COVERAGE_INVERT
glIsEnabled
with argument
GL_MULTISAMPLE
glIsEnabled
with argument
GL_SAMPLE_ALPHA_TO_COVERAGE
glIsEnabled
with argument
GL_SAMPLE_ALPHA_TO_ONE
glIsEnabled
with argument
GL_SAMPLE_COVERAGE
Version Support
glSampleCoverage |
See Also
glEnable
,
removedTypes
Copyright
Copyright
1991-2006 Silicon Graphics, Inc.
Copyright
2010-2014 Khronos Group.
This document is licensed under the SGI Free Software B License.
For details, see
http://oss.sgi.com/projects/FreeB/
.