Signature
Parameters
Variables | Description |
---|---|
texture |
The name of a texture object to invalidate.
|
level |
The level of detail of the texture object to invalidate.
|
Description
glInvalidateTexSubImage
invalidates all of
a texture image.
texture
and
level
indicated
which texture image is being invalidated. After this command, data in the texture image has undefined
values.
level
must be greater than or equal to zero and be
less than the base 2 logarithm of the maximum texture width, height, or depth.
For textures of targets
GL_TEXTURE_RECTANGLE
,
GL_TEXTURE_BUFFER
,
GL_TEXTURE_2D_MULTISAMPLE
, or
GL_TEXTURE_2D_MULTISAMPLE_ARRAY
, level must be zero.
Errors
GL_INVALID_VALUE
is generated if
level
is
less than zero or if it is greater or equal to the base 2 logarithm of the maximum texture width, height, or depth.
GL_INVALID_VALUE
is generated if the target of
texture
is any of
GL_TEXTURE_RECTANGLE
,
GL_TEXTURE_BUFFER
,
GL_TEXTURE_2D_MULTISAMPLE
, or
GL_TEXTURE_2D_MULTISAMPLE_ARRAY
and
level
is not zero.
GL_INVALID_VALUE
is generated if
texture
is not the
name of an existing texture object.
Associated Gets
glGet
with argument
GL_MAX_TEXTURE_SIZE
Version Support
glInvalidateTexImage |
See Also
Copyright
Copyright
2013-2014 Khronos Group.
This material may be distributed subject to the terms and conditions set forth in
the Open Publication License, v 1.0, 8 June 1999.
http://opencontent.org/openpub/
.