Signature
Parameters
Description
    glGetMaterial
    returns in
    params
    the value or values of parameter
    pname
    of material
    face
    . Six parameters are defined:
    - GL_AMBIENT
- 
    params returns four integer or floating-point values representing the ambient reflectance of the material. Integer values, when requested, are linearly mapped from the internal floating-point representation such that 1.0 maps to the most positive representable integer value, and maps to the most negative representable integer value. If the internal value is outside the range , the corresponding integer return value is undefined. The initial value is (0.2, 0.2, 0.2, 1.0)
- GL_DIFFUSE
- 
    params returns four integer or floating-point values representing the diffuse reflectance of the material. Integer values, when requested, are linearly mapped from the internal floating-point representation such that 1.0 maps to the most positive representable integer value, and maps to the most negative representable integer value. If the internal value is outside the range , the corresponding integer return value is undefined. The initial value is (0.8, 0.8, 0.8, 1.0).
- GL_SPECULAR
- 
    params returns four integer or floating-point values representing the specular reflectance of the material. Integer values, when requested, are linearly mapped from the internal floating-point representation such that 1.0 maps to the most positive representable integer value, and maps to the most negative representable integer value. If the internal value is outside the range , the corresponding integer return value is undefined. The initial value is (0, 0, 0, 1).
- GL_EMISSION
- 
    params returns four integer or floating-point values representing the emitted light intensity of the material. Integer values, when requested, are linearly mapped from the internal floating-point representation such that 1.0 maps to the most positive representable integer value, and maps to the most negative representable integer value. If the internal value is outside the range , the corresponding integer return value is undefined. The initial value is (0, 0, 0, 1).
- GL_SHININESS
- 
    params returns one integer or floating-point value representing the specular exponent of the material. Integer values, when requested, are computed by rounding the internal floating-point value to the nearest integer value. The initial value is 0.
- GL_COLOR_INDEXES
- 
    params returns three integer or floating-point values representing the ambient, diffuse, and specular indices of the material. These indices are used only for color index lighting. (All the other parameters are used only for RGBA lighting.) Integer values, when requested, are computed by rounding the internal floating-point values to the nearest integer values.
Notes
            If an error is generated,
            no change is made to the contents of
    params
    .
    Errors
    GL_INVALID_OPERATION
    is generated if
    glGetMaterial
    is executed between the execution of
    glBegin
    and the corresponding execution of
    glEnd
    .
    See Also
Copyright
            Copyright
    
    1991-2006
            Silicon Graphics, Inc. This document is licensed under the SGI
            Free Software B License. For details, see
    http://oss.sgi.com/projects/FreeB/
    .
    Sample Code References
The following code samples have been found which appear to reference the functions described here. Take care that the code may be old, broken or not even use PyOpenGL.
glGetMaterialfv
        
