Signature
Parameters
Description
glGetMaterial
returns in
params
the value or values of parameter
pname
of material
face
. Six parameters are defined:
- GL_AMBIENT
-
params returns four integer or floating-point values representing the ambient reflectance of the material. Integer values, when requested, are linearly mapped from the internal floating-point representation such that 1.0 maps to the most positive representable integer value, and maps to the most negative representable integer value. If the internal value is outside the range , the corresponding integer return value is undefined. The initial value is (0.2, 0.2, 0.2, 1.0)
- GL_DIFFUSE
-
params returns four integer or floating-point values representing the diffuse reflectance of the material. Integer values, when requested, are linearly mapped from the internal floating-point representation such that 1.0 maps to the most positive representable integer value, and maps to the most negative representable integer value. If the internal value is outside the range , the corresponding integer return value is undefined. The initial value is (0.8, 0.8, 0.8, 1.0).
- GL_SPECULAR
-
params returns four integer or floating-point values representing the specular reflectance of the material. Integer values, when requested, are linearly mapped from the internal floating-point representation such that 1.0 maps to the most positive representable integer value, and maps to the most negative representable integer value. If the internal value is outside the range , the corresponding integer return value is undefined. The initial value is (0, 0, 0, 1).
- GL_EMISSION
-
params returns four integer or floating-point values representing the emitted light intensity of the material. Integer values, when requested, are linearly mapped from the internal floating-point representation such that 1.0 maps to the most positive representable integer value, and maps to the most negative representable integer value. If the internal value is outside the range , the corresponding integer return value is undefined. The initial value is (0, 0, 0, 1).
- GL_SHININESS
-
params returns one integer or floating-point value representing the specular exponent of the material. Integer values, when requested, are computed by rounding the internal floating-point value to the nearest integer value. The initial value is 0.
- GL_COLOR_INDEXES
-
params returns three integer or floating-point values representing the ambient, diffuse, and specular indices of the material. These indices are used only for color index lighting. (All the other parameters are used only for RGBA lighting.) Integer values, when requested, are computed by rounding the internal floating-point values to the nearest integer values.
Notes
If an error is generated,
no change is made to the contents of
params
.
Errors
GL_INVALID_OPERATION
is generated if
glGetMaterial
is executed between the execution of
glBegin
and the corresponding execution of
glEnd
.
See Also
Copyright
Copyright
1991-2006
Silicon Graphics, Inc. This document is licensed under the SGI
Free Software B License. For details, see
http://oss.sgi.com/projects/FreeB/
.
Sample Code References
The following code samples have been found which appear to reference the functions described here. Take care that the code may be old, broken or not even use PyOpenGL.
glGetMaterialfv