glGenQueries

generate query object names

Signature

glGenQueries( GLsizei ( n ) , GLuint * ( ids ) )-> void
glGenQueries( n , ids )
Generate n queries, if ids is None, is allocated

    returns array of ids
    

Parameters

VariablesDescription
n
Specifies the number of query object names to be generated.
ids
Specifies an array in which the generated query object names are stored.

Description

glGenQueries returns n query object names in ids . There is no guarantee that the names form a contiguous set of integers; however, it is guaranteed that none of the returned names was in use immediately before the call to glGenQueries .
Query object names returned by a call to glGenQueries are not returned by subsequent calls, unless they are first deleted with glDeleteQueries .
No query objects are associated with the returned query object names until they are first used by calling glBeginQuery .

Errors

GL_INVALID_VALUE is generated if n is negative.

Associated Gets

Version Support

glGenQueries

See Also

Copyright

Copyright
2005 Addison-Wesley. Copyright
2010-2014 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. .

Sample Code References

The following code samples have been found which appear to reference the functions described here. Take care that the code may be old, broken or not even use PyOpenGL.

glGenQueries
OpenGLContext OpenGLContext/scenegraph/boundingvolume.py Lines: 40, 40, 282, 285
OpenGLContext tests/arbocclusionquery.py Lines: 17, 17, 41, 64