glDrawElementsBaseVertex

render primitives from array data with a per-element offset

Signature

glDrawElementsBaseVertex( GLenum ( mode ) , GLsizei ( count ) , GLenum ( type ) , void *( indices ) , GLint ( basevertex ) )-> void
glDrawElementsBaseVertex( mode , count , type , indices , basevertex )

Parameters

VariablesDescription
mode
Specifies what kind of primitives to render. Symbolic constants GL_POINTS , GL_LINE_STRIP , GL_LINE_LOOP , GL_LINES , GL_TRIANGLE_STRIP , GL_TRIANGLE_FAN , GL_TRIANGLES , GL_LINES_ADJACENCY , GL_LINE_STRIP_ADJACENCY , GL_TRIANGLES_ADJACENCY , GL_TRIANGLE_STRIP_ADJACENCY and GL_PATCHES are accepted.
count
Specifies the number of elements to be rendered.
type
Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE , GL_UNSIGNED_SHORT , or GL_UNSIGNED_INT .
indices
Specifies a pointer to the location where the indices are stored.
basevertex
Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays.

Description

glDrawElementsBaseVertex behaves identically to glDrawElements except that the i th element transferred by the corresponding draw call will be taken from element indices [i] + basevertex of each enabled array. If the resulting value is larger than the maximum value representable by type , it is as if the calculation were upconverted to 32-bit unsigned integers (with wrapping on overflow conditions). The operation is undefined if the sum would be negative.

Notes

glDrawElementsBaseVertex is only supported if the GL version is 3.2 or greater, or if the
ARB_draw_elements_base_vertex
extension is supported.

Errors

GL_INVALID_ENUM is generated if mode is not an accepted value.
GL_INVALID_VALUE is generated if count is negative.
GL_INVALID_OPERATION is generated if a geometry shader is active and mode is incompatible with the input primitive type of the geometry shader in the currently installed program object.
GL_INVALID_OPERATION is generated if a non-zero buffer object name is bound to an enabled array or the element array and the buffer object's data store is currently mapped.

Version Support

glDrawElementsBaseVertex

See Also

Copyright

Copyright
2010-2014 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. .