Signature
glClearBufferData(
GLenum (
target
)
,
GLenum (
internalformat
)
,
GLenum (
format
)
,
GLenum (
type
)
,
const void * (
data
)
)-> void
glClearNamedBufferData(
GLuint (
buffer
)
,
GLenum (
internalformat
)
,
GLenum (
format
)
,
GLenum (
type
)
,
const void *(
data
)
)-> void
Parameters
Variables | Description |
---|---|
target |
Specifies the target to which the buffer object is bound
for
glClearBufferData
, which must
be one of the buffer binding targets in the
following table:
|
buffer |
Specifies the name of the buffer object for
glClearNamedBufferData
.
|
internalformat |
The internal format with which the data will be stored
in the buffer object.
|
format |
The format of the data in memory addressed by
data
.
|
type |
The type of the data in memory addressed by
data
.
|
data |
The address of a memory location storing the data to be
replicated into the buffer's data store.
|
Description
glClearBufferData
and
glClearNamedBufferData
fill the entirety of
a buffer object's data store with data from client memory.
Data, initially supplied in a format specified by
format
in data type
type
is read from the memory address
given by
data
and converted into the
internal representation given by
internalformat
, which must be one of the
following sized internal formats:
This converted data is then replicated throughout the buffer
object's data store. If
data
is NULL,
then the buffer's data store is filled with zeros.
Errors
GL_INVALID_ENUM
is generated by
glClearBufferData
if
target
is not one of the generic buffer
binding targets.
GL_INVALID_OPERATION
is generated by
glClearNamedBufferData
if
buffer
is not the name of an existing
buffer object.
GL_INVALID_ENUM
is generated if
internalformat
is not one of the valid
sized internal formats listed in the table above.
GL_INVALID_OPERATION
is generated if any
part of the specified range of the buffer object is mapped with
glMapBufferRange
or
glMapBuffer
,
unless it was mapped with the
GL_MAP_PERSISTENT_BIT
bit set in the
glMapBufferRange
access
flags.
Version Support
glClearBufferData | |
glClearNamedBufferData |
See Also
Copyright
Copyright
2011-2014 Khronos Group.
This material may be distributed subject to the terms and conditions set forth in
the Open Publication License, v 1.0, 8 June 1999.
http://opencontent.org/openpub/
.