gluBeginCurve

delimit a NURBS curve definition

Signature

gluBeginCurve( GLUnurbs* ( nurb ) )-> void
gluBeginCurve( nurb )
gluBeginCurve( POINTER(GLUnurbs)(nurb) ) -> None
gluEndCurve( GLUnurbs* ( nurb ) )-> void
gluEndCurve( nurb )
gluEndCurve( POINTER(GLUnurbs)(nurb) ) -> None

Parameters

VariablesDescription
nurb
Specifies the NURBS object (created with gluNewNurbsRenderer ).

Description

Use gluBeginCurve to mark the beginning of a NURBS curve definition. After calling gluBeginCurve , make one or more calls to gluNurbsCurve to define the attributes of the curve. Exactly one of the calls to gluNurbsCurve must have a curve type of GLU_MAP1_VERTEX_3 or GLU_MAP1_VERTEX_4 . To mark the end of the NURBS curve definition, call gluEndCurve .
GL evaluators are used to render the NURBS curve as a series of line segments. Evaluator state is preserved during rendering with glPushAttrib ( GLU_EVAL_BIT ) and glPopAttrib (). See the glPushAttrib reference page for details on exactly what state these calls preserve.

Example

The following commands render a textured NURBS curve with normals; texture coordinates and normals are also specified as NURBS curves:
gluBeginCurve(nobj); gluNurbsCurve(nobj, ..., GL_MAP1_TEXTURE_COORD_2); gluNurbsCurve(nobj, ..., GL_MAP1_NORMAL); gluNurbsCurve(nobj, ..., GL_MAP1_VERTEX_4); gluEndCurve(nobj);

See Also

Sample Code References

The following code samples have been found which appear to reference the functions described here. Take care that the code may be old, broken or not even use PyOpenGL.