Signature
Parameters
Variables | Description |
---|---|
ignore |
Non-zero indicates auto repeat keystrokes should not be reported by the keyboard and special callbacks;
zero indicates that auto repeat keystrokes will be reported.
|
Description
glutIgnoreKeyRepeat
determines if auto repeat keystrokes are reported to the current window. The
ignore auto repeat state of a window can be queried with
glutDeviceGet(GLUT_DEVICE_IGNORE_KEY_REPEAT)
.
Ignoring auto repeated keystrokes is generally done in conjunction with using the
glutKeyboardUpFunc
and
glutSpecialUpFunc
callbacks to repeat key releases. If you do not ignore auto repeated keystrokes, your GLUT application will experience
repeated release/press callbacks. Games using the keyboard will typically want to ignore key repeat.
Glut Implementation Notes For X11
X11 sends KeyPress events repeatedly when the window system's global auto repeat is enabled.
glutIgnoreKeyRepeat
can prevent these auto repeated keystrokes from being reported as keyboard or
special callbacks, but there is still some minimal overhead by the X server to continually stream KeyPress events to
the GLUT application. The
glutSetKeyRepeat
routine can be used to actually
disable the global sending of auto repeated KeyPress events. Note that
glutSetKeyRepeat
affects the global window system auto repeat state so other
applications will not auto repeat if you disable auto repeat globally through
glutSetKeyRepeat
.