glutAttachMenu

attaches/detaches a mouse button for the current window to the identifier of the current menu

Signature

glutAttachMenu( int( button ) )-> void
glutAttachMenu( button )
glutAttachMenu( c_int(button) ) -> None
glutDetachMenu( int( button ) )-> void
glutDetachMenu( button )
glutDetachMenu( c_int(button) ) -> None

Parameters

VariablesDescription
button
The button to attach a menu or detach a menu.

Description

glutAttachMenu attaches a mouse button for the current window to the identifier of the current menu; glutDetachMenu detaches an attached mouse button from the current window. By attaching a menu identifier to a button, the named menu will be popped up when the user presses the specified button. button should be one of GLUT_LEFT_BUTTON , GLUT_MIDDLE_BUTTON , and GLUT_RIGHT_BUTTON . Note that the menu is attached to the button by identifier, not by reference.

See Also

glutCreateMenu glutMouseFunc glutMenuStatusFunc

Sample Code References

The following code samples have been found which appear to reference the functions described here. Take care that the code may be old, broken or not even use PyOpenGL.

glutAttachMenu
OpenGLContext OpenGLContext/glutvrmltestingcontext.py Lines: 38
OpenGL-Demo PyOpenGL-Demo/GLE/maintest.py Lines: 43
OpenGL-Demo PyOpenGL-Demo/GLUT/glutplane.py Lines: 237