gluNurbsCurve

define the shape of a NURBS curve

Signature

gluNurbsCurve( GLUnurbs* ( nurb ) , GLint ( knotCount ) , GLfloat * ( knots ) , GLint ( stride ) , GLfloat * ( control ) , GLint ( order ) , GLenum ( type ) )-> void
gluNurbsCurve( nurb , knotCount , knots , stride , control , order , type )
Pythonic version of gluNurbsCurve

    Calculates knotCount, stride, and order automatically
    

Parameters

VariablesDescription
nurb
Specifies the NURBS object (created with gluNewNurbsRenderer ).
knotCount
Specifies the number of knots in knots . knotCount equals the number of control points plus the order.
knots
Specifies an array of knotCount nondecreasing knot values.
stride
Specifies the offset (as a number of single-precision floating-point values) between successive curve control points.
control
Specifies a pointer to an array of control points. The coordinates must agree with type , specified below.
order
Specifies the order of the NURBS curve. order equals degree + 1, hence a cubic curve has an order of 4.
type
Specifies the type of the curve. If this curve is defined within a gluBeginCurve / gluEndCurve pair, then the type can be any of the valid one-dimensional evaluator types (such as GLU_MAP1_VERTEX_3 or GLU_MAP1_COLOR_4 ). Between a gluBeginTrim / gluEndTrim pair, the only valid types are GLU_MAP1_TRIM_2 and GLU_MAP1_TRIM_3 .

Description

Use gluNurbsCurve to describe a NURBS curve.
When gluNurbsCurve appears between a gluBeginCurve / gluEndCurve pair, it is used to describe a curve to be rendered. Positional, texture, and color coordinates are associated by presenting each as a separate gluNurbsCurve between a gluBeginCurve / gluEndCurve pair. No more than one call to gluNurbsCurve for each of color, position, and texture data can be made within a single gluBeginCurve / gluEndCurve pair. Exactly one call must be made to describe the position of the curve (a type of GLU_MAP1_VERTEX_3 or GLU_MAP1_VERTEX_4 ).
When gluNurbsCurve appears between a gluBeginTrim / gluEndTrim pair, it is used to describe a trimming curve on a NURBS surface. If type is GLU_MAP1_TRIM_2 , then it describes a curve in two-dimensional ( u and v ) parameter space. If it is GLU_MAP1_TRIM_3 , then it describes a curve in two-dimensional homogeneous ( u , v , and w ) parameter space. See the gluBeginTrim reference page for more discussion about trimming curves.

Example

The following commands render a textured NURBS curve with normals:
gluBeginCurve(nobj); gluNurbsCurve(nobj, ..., GL_MAP1_TEXTURE_COORD_2); gluNurbsCurve(nobj, ..., GL_MAP1_NORMAL); gluNurbsCurve(nobj, ..., GL_MAP1_VERTEX_4); gluEndCurve(nobj);

Notes

To define trim curves that stitch well, use gluPwlCurve .

See Also

Sample Code References

The following code samples have been found which appear to reference the functions described here. Take care that the code may be old, broken or not even use PyOpenGL.

gluNurbsCurve
OpenGLContext OpenGLContext/scenegraph/nurbs.py Lines: 47, 268, 282
OpenGLContext tests/redbook_trim.py Lines: 118
OpenGL-Demo PyOpenGL-Demo/proesch/nurbs/nurbs.py Lines: 134