gluGetNurbsProperty

get a NURBS property

Signature

gluGetNurbsProperty( GLUnurbs* ( nurb ) , GLenum ( property ) , GLfloat* ( data ) )-> void
gluGetNurbsProperty( nurb , property , data )
gluGetNurbsProperty( POINTER(GLUnurbs)(nurb), GLenum(property), arrays.GLfloatArray(data) ) -> None

Parameters

VariablesDescription
nurb
Specifies the NURBS object (created with gluNewNurbsRenderer ).
property
Specifies the property whose value is to be fetched. Valid values are GLU_CULLING , GLU_SAMPLING_TOLERANCE , GLU_DISPLAY_MODE , GLU_AUTO_LOAD_MATRIX , GLU_PARAMETRIC_TOLERANCE , GLU_SAMPLING_METHOD , GLU_U_STEP , GLU_V_STEP , and GLU_NURBS_MODE .
data
Specifies a pointer to the location into which the value of the named property is written.

Description

gluGetNurbsProperty retrieves properties stored in a NURBS object. These properties affect the way that NURBS curves and surfaces are rendered. See the gluNurbsProperty reference page for information about what the properties are and what they do.

See Also