Signature
Parameters
Variables | Description |
---|---|
nslices |
positive integer number of slices
|
Description
Query and set the GLE cylinder and cone roundness. When GLE draws a cylinder or a cone, it approximates the circular
cross-section with a polygon (of 20 sides by default). These subroutines can be used to change the default number of
sides in this cross-section. A smaller number of sides can typically be drawn much faster, at the loss of some visual
accuracy. Increasing the number of sides to more than 20 will typically have no noticable visual effect.
Bugs
Multiple threads using GLE share a single global number of sides (although this should be easily fixable because GLE
does use a centralized graphics context).
Author
Linas Vepstas
See Also
glePolyCylinder glePolyConeSample Code References
The following code samples have been found which appear to reference the functions described here. Take care that the code may be old, broken or not even use PyOpenGL.
gleSetNumSides