Signature
Parameters
Description
glXCreateGLXPixmap
creates an off-screen rendering area and returns its XID.
Any GLX rendering context that was created with respect to
vis
can be used to render into this off-screen area.
Use
glXMakeCurrent
to associate the rendering area with a GLX
rendering context.
The X pixmap identified by
pixmap
is used as the front left buffer of the
resulting off-screen rendering area.
All other buffers specified by
vis
,
including color buffers other than the front left buffer,
are created without externally visible names.
GLX pixmaps with double-buffering are supported.
However,
glXSwapBuffers
is ignored by these pixmaps.
Some implementations may not support GLX pixmaps with direct rendering
contexts.
Notes
XVisualInfo
is defined in
Xutil.h.
It is a structure that includes
visual
,
visualID
,
screen
, and
depth
elements.
Errors
BadMatch
is generated if the depth of
pixmap
does not match
the depth value reported by core X11 for
vis
,
or if
pixmap
was not created with respect to the same screen as
vis
.
BadValue
is generated
if
vis
is not a valid XVisualInfo pointer (for example, if a
particular GLX implementation does not support this visual).
BadPixmap
is generated if
pixmap
is not a valid pixmap.
BadAlloc
is generated if the server cannot allocate the GLX
pixmap.
See Also
Copyright
Copyright
1991-2006
Silicon Graphics, Inc. This document is licensed under the SGI
Free Software B License. For details, see
http://oss.sgi.com/projects/FreeB/
.