glXCreateGLXPixmap

create an off-screen GLX rendering area

Signature

glXCreateGLXPixmap( Display * ( dpy ) , XVisualInfo * ( vis ) , Pixmap ( pixmap ) )-> GLXPixmap
glXCreateGLXPixmap( dpy , visual , pixmap ) -> <class 'ctypes.c_ulong'>

Parameters

VariablesDescription
dpy
Specifies the connection to the X server.
vis
Specifies the visual that defines the structure of the rendering area. It is a pointer to an XVisualInfo structure, not a visual ID or a pointer to a Visual .
pixmap
Specifies the X pixmap that will be used as the front left color buffer of the off-screen rendering area.

Description

glXCreateGLXPixmap creates an off-screen rendering area and returns its XID. Any GLX rendering context that was created with respect to vis can be used to render into this off-screen area. Use glXMakeCurrent to associate the rendering area with a GLX rendering context.
The X pixmap identified by pixmap is used as the front left buffer of the resulting off-screen rendering area. All other buffers specified by vis , including color buffers other than the front left buffer, are created without externally visible names. GLX pixmaps with double-buffering are supported. However, glXSwapBuffers is ignored by these pixmaps.
Some implementations may not support GLX pixmaps with direct rendering contexts.

Notes

XVisualInfo is defined in Xutil.h. It is a structure that includes visual , visualID , screen , and depth elements.

Errors

BadMatch is generated if the depth of pixmap does not match the depth value reported by core X11 for vis , or if pixmap was not created with respect to the same screen as vis .
BadValue is generated if vis is not a valid XVisualInfo pointer (for example, if a particular GLX implementation does not support this visual).
BadPixmap is generated if pixmap is not a valid pixmap.
BadAlloc is generated if the server cannot allocate the GLX pixmap.

See Also