Signature
glShaderStorageBlockBinding(
GLuint (
program
)
,
GLuint (
storageBlockIndex
)
,
GLuint (
storageBlockBinding
)
)-> void
Parameters
Description
glShaderStorageBlockBinding
, changes the active
shader storage block with an assigned index of
storageBlockIndex
in program object
program
.
storageBlockIndex
must be an active shader storage block
index in
program
.
storageBlockBinding
must be less than the value of
GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS
.
If successful,
glShaderStorageBlockBinding
specifies that
program
will use the data store of
the buffer object bound to the binding point
storageBlockBinding
to read
and write the values of the buffer variables in the shader storage block identified by
storageBlockIndex
.
Errors
GL_INVALID_VALUE
is generated if
program
is not the name of either a program or shader object.
GL_INVALID_OPERATION
is generated if
program
is the name of a shader object.
GL_INVALID_VALUE
is generated if
storageBlockIndex
is not an active shader storage block index in
program
, or if
storageBlockBinding
is greater than or equal to the value of
MAX_SHADER_STORAGE_BUFFER_BINDINGS
.
Associated Gets
glGet
with arguments
GL_SHADER_STORAGE_BUFFER_BINDING
,
GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS
,
GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS
,
GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS
,
GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS
,
GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS
,
GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS
,
GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS
or
GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS
,
GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS
, or
GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES
.
Version Support
glShaderStorageBlockBinding |
See Also
Copyright
Copyright
2014 Khronos Group.
This material may be distributed subject to the terms and conditions set forth in
the Open Publication License, v 1.0, 8 June 1999.
http://opencontent.org/openpub/
.