Signature
Parameters
Variables | Description |
---|---|
provokeMode |
Specifies the vertex to be used as the source of data for flat shaded varyings.
|
Description
Flatshading
a vertex shader varying output means to assign all vetices of the primitive the same value
for that output. The vertex from which these values is derived is known as the
provoking vertex
and
glProvokingVertex
specifies which vertex is to be used as the source of data for flat shaded varyings.
provokeMode
must be either
GL_FIRST_VERTEX_CONVENTION
or
GL_LAST_VERTEX_CONVENTION
, and controls the selection of the vertex whose values are assigned to flatshaded
varying outputs. The interpretation of these values for the supported primitive types is:
Primitive Type of Polygon i | First Vertex Convention | Last Vertex Convention |
---|---|---|
point | i | i |
independent line | 2 i - 1 | 2 i |
line loop | i |
i
+ 1, if
i
<
n
1, if
i
=
n
|
line strip | i | i + 1 |
independent triangle | 3 i - 2 | 3 i |
triangle strip | i | i + 2 |
triangle fan | i + 1 | i + 2 |
line adjacency | 4 i - 2 | 4 i - 1 |
line strip adjacency | i + 1 | i + 2 |
triangle adjacency | 6 i - 5 | 6 i - 1 |
triangle strip adjacency | 2 i - 1 | 2 i + 3 |
If a vertex or geometry shader is active, user-defined varying outputs may be flatshaded by using the
flat
qualifier when declaring the output.
Notes
glProvokingVertex
is available only if the GL version is 3.2 or greater.
Errors
GL_INVALID_ENUM
is generated if
provokeMode
is not an accepted value.
Version Support
glProvokingVertex |
See Also
Copyright
Copyright
2010-2014 Khronos Group.
This material may be distributed subject to the terms and conditions set forth in
the Open Publication License, v 1.0, 8 June 1999.
http://opencontent.org/openpub/
.