glPolygonMode

select a polygon rasterization mode

Signature

glPolygonMode( GLenum ( face ) , GLenum ( mode ) )-> void
glPolygonMode( face , mode )

Parameters

VariablesDescription
face
Specifies the polygons that mode applies to. Must be GL_FRONT_AND_BACK for front- and back-facing polygons.
mode
Specifies how polygons will be rasterized. Accepted values are GL_POINT , GL_LINE , and GL_FILL . The initial value is GL_FILL for both front- and back-facing polygons.

Description

glPolygonMode controls the interpretation of polygons for rasterization. face describes which polygons mode applies to: both front and back-facing polygons ( GL_FRONT_AND_BACK ). The polygon mode affects only the final rasterization of polygons. In particular, a polygon's vertices are lit and the polygon is clipped and possibly culled before these modes are applied.
Three modes are defined and can be specified in mode :
GL_POINT
Polygon vertices that are marked as the start of a boundary edge are drawn as points. Point attributes such as GL_POINT_SIZE and GL_POINT_SMOOTH control the rasterization of the points. Polygon rasterization attributes other than GL_POLYGON_MODE have no effect.
GL_LINE
Boundary edges of the polygon are drawn as line segments. Line attributes such as GL_LINE_WIDTH and GL_LINE_SMOOTH control the rasterization of the lines. Polygon rasterization attributes other than GL_POLYGON_MODE have no effect.
GL_FILL
The interior of the polygon is filled. Polygon attributes such as GL_POLYGON_SMOOTH control the rasterization of the polygon.

Examples

To draw a surface with outlined polygons, call
glPolygonMode( GL_FRONT_AND_BACK , GL_LINE );

Notes

Vertices are marked as boundary or nonboundary with an edge flag. Edge flags are generated internally by the GL when it decomposes triangle stips and fans.

Errors

GL_INVALID_ENUM is generated if either face or mode is not an accepted value.

Associated Gets

glGet with argument GL_POLYGON_MODE

Version Support

glPolygonMode

See Also

Copyright

Copyright
1991-2006 Silicon Graphics, Inc. Copyright
2010-2014 Khronos Group. This document is licensed under the SGI Free Software B License. For details, see .

Sample Code References

The following code samples have been found which appear to reference the functions described here. Take care that the code may be old, broken or not even use PyOpenGL.

glPolygonMode
OpenGL-Demo PyOpenGL-Demo/NeHe/lesson11.py Lines: 40, 41
{LGPL} VisionEgg VisionEgg/MoreStimuli.py Lines: 164, 173, 373, 386, 511, 524
{LGPL} Pyggel pyggel/misc.py Lines: 30, 41
{LGPL or GPL or MPL} Kamaelia Code/Python/Kamaelia/Kamaelia/UI/OpenGL/ProgressBar.py Lines: 109, 133
{LGPL or GPL or MPL} Kamaelia Sketches/CL/Topology3D/THF/Kamaelia/UI/OpenGL/ProgressBar.py Lines: 109, 133
{LGPL or GPL or MPL} Kamaelia Sketches/CL/Topology3D/THF/Sketches/Progress3D.py Lines: 147, 172
{LGPL or GPL or MPL} Kamaelia Sketches/CL/Topology3D/THF/Sketches/playground/ProgressBar.py Lines: 100, 125
{LGPL or GPL or MPL} Kamaelia Sketches/THF/3D/Progress3D.py Lines: 147, 172
{LGPL or GPL or MPL} Kamaelia Sketches/THF/3D/playground/ProgressBar.py Lines: 100, 125
Visvis wobjects/polygonalModeling.py Lines: 904, 908, 917, 922