Signature
Parameters
Description
glGetUniformBlockIndex
retrieves the index of a uniform block within
program
.
program
must be the name of a program object for which the command
glLinkProgram
must have been called in the past, although it is not required that
glLinkProgram
must have succeeded. The link could have failed because the number
of active uniforms exceeded the limit.
uniformBlockName
must contain a nul-terminated string specifying the name of the uniform block.
glGetUniformBlockIndex
returns the uniform block index for the uniform block named
uniformBlockName
of
program
. If
uniformBlockName
does not identify an active uniform block of
program
,
glGetUniformBlockIndex
returns the special identifier,
GL_INVALID_INDEX
. Indices of the active uniform
blocks of a program are assigned in consecutive order, beginning with zero.
Errors
GL_INVALID_OPERATION
is generated if
program
is not the name of a program object for which
glLinkProgram
has been called in the past.
Notes
glGetUniformBlockIndex
is available only if the GL version is 3.1 or greater.
Version Support
glGetUniformBlockIndex |
See Also
Copyright
Copyright
2010-2014 Khronos Group.
This material may be distributed subject to the terms and conditions set forth in
the Open Publication License, v 1.0, 8 June 1999.
http://opencontent.org/openpub/
.