Signature
Description
Certain events can result in a reset of the GL context. Such a reset causes
all context state to be lost and requires the application to recreate all
objects in the affected context.
glGetGraphicsResetStatus
can return one of the following
constants:
- GL_NO_ERROR
-
Indicates that the GL context has not been in a reset state since the last call.
- GL_GUILTY_CONTEXT_RESET
-
Indicates that a reset has been detected that is attributable to the current GL context.
- GL_INNOCENT_CONTEXT_RESET
-
Indicates a reset has been detected that is not attributable to the current GL context.
- GL_UNKNOWN_CONTEXT_RESET
-
Indicates a detected graphics reset whose cause is unknown.
If a reset status other than
GL_NO_ERROR
is returned
and subsequent calls return
GL_NO_ERROR
, the context
reset was encountered and completed. If a reset status is repeatedly
returned, the context may be in the process of resetting.
Reset notification behavior is determined at context creation time, and
may be queried by calling
GetIntegerv
with the
symbolic constant
GL_RESET_NOTIFICATION_STRATEGY
.
If the reset notification behavior is
GL_NO_RESET_NOTIFICATION
, then the
implementation will never deliver notification of reset events,
and
glGetGraphicsResetStatus
will always
return
GL_NO_ERROR
.
If the behavior is
GL_LOSE_CONTEXT_ON_RESET
, a graphics reset
will result in the loss of all context state, requiring the recreation of all
associated objects. In this case
glGetGraphicsResetStatus
may return any of the values described above.
If a graphics reset notification occurs in a context, a notification must also occur
in all other contexts which share objects with that context.
After a graphics reset has occurred on a context, subsequent GL commands on that
context (or any context which shares with that context) will generate a
GL_CONTEXT_LOST
error. Such commands will not have
side effects (in particular, they will not modify memory passed by pointer
for query results), and will not block indefinitely or cause termination
of the application. There are two important exceptions to this behavior:
glGetError
and
glGetGraphicsResetStatus
behave normally following a graphics reset, so that the application can
determine a reset has occurred, and when it is safe to destroy and re-create
the context.
Any commands which might cause a polling application to block indefinitely
will generate a
GL_CONTEXT_LOST
error, but will also return
a value indicating completion to the application. Such commands include:
glGetSynciv
with pname
GL_SYNC_STATUS
ignores the other parameters and returns
GL_SIGNALED
in
values
.
glGetQueryObjectuiv
with pname
GL_QUERY_RESULT_AVAILABLE
ignores the other parameters and returns
TRUE
in
params
.
Version Support
glGetGraphicsResetStatus |
See Also
Copyright
Copyright
2014 Khronos Group.
This material may be distributed subject to the terms and conditions set forth in
the Open Publication License, v 1.0, 8 June 1999.
http://opencontent.org/openpub/
.