glClearDepthf

specify the clear value for the depth buffer

Signature

glClearDepthf( GLfloat ( depth ) )-> void
glClearDepth( depth )
glClearDepthf( d )

Parameters

VariablesDescription
depth
Specifies the depth value used when the depth buffer is cleared. The initial value is 1.

Description

glClearDepthf specifies the depth value used by glClear to clear the depth buffer. When clearing a fixed-point depth buffer, values specified by glClearDepthf are clamped to the range 0 1 , and converted to fixed-point. No clamping or conversion is applied when clearing a floating-point depth buffer.

Associated Gets

glGet with argument GL_DEPTH_CLEAR_VALUE

API Version Support

glClearDepthf

See Also

Copyright

Copyright
1991-2006 Silicon Graphics, Inc. Copyright
2010-2014 Khronos Group. This document is licensed under the SGI Free Software B License. For details, see .

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